***** Jessica Jones (Alias Investigations) *****
Comments
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akboyce said:I know the forum opinion on supports is not great, but I have been getting some nice bonus from them with Jessica.
Vibranium Tier 2 and Avengers Tower Tier 3 both grant a protect tile in a random color whenever you make a match four+. Unlike a lot of the support things that happen X% of the time these are 100% activations even at level 1. Obviously the protect tiles themselves are very weak but upping her black damage for any match 4+ is nice. There is a small risk of it overwriting a trap but probably worth the risk.
Not relevant in PVP yet but when they do come be sure to watch out for JJ teams sporting supports that make free special tiles.0 -
Any further opinions on what her best build is? Was easy when you were constantly using her with Gambit, but now it's a more difficult choice. Black and red both gain a lot of damage with that 5th level, but dropping the blue AP necessary to see the traps to just six can also be very useful. Right now I have her at 5/3/5 largely because the red is available to fire more often due to being cheaper. But paired with Thor I'm tempted to push his red power to 5, use that instead, and then focus JJ on black and blue.What do we think in a soon-to-be-post-Gambit world?0
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Richyyy said:Any further opinions on what her best build is? Was easy when you were constantly using her with Gambit, but now it's a more difficult choice. Black and red both gain a lot of damage with that 5th level, but dropping the blue AP necessary to see the traps to just six can also be very useful. Right now I have her at 5/3/5 largely because the red is available to fire more often due to being cheaper. But paired with Thor I'm tempted to push his red power to 5, use that instead, and then focus JJ on black and blue.What do we think in a soon-to-be-post-Gambit world?0
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Richyyy said:Any further opinions on what her best build is?
Most of the time I have her at 5/3/5.3 -
When running her with Thor, he should be leaving more black matches available on the board due to his removal of Y-R-G. I really think 3/5/5 is her best default build, whether with Gambit or not.0
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So I guess it's fair to say that opinion is split .
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I had her at 3/5/5 for a while, but then I leveled her enough so she tanked red over Thor. So between damning evidence and half health Thor, she generates red pretty quickly. I found that I would fire her red way more frequently than her black, even when I felt like I was making a ton of black matches. So I came around to having her at 5/3/5, and I haven't really looked back.
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I run her with Okoye, who makes the strongest color black. So I usually have Jess at 3/5/5, because her black fills pretty quickly if I can match a trap or two. Okoye’s black passive adds the bonus dmg to the traps and Jess’ black, so that’s cool. Okoye is happy to use the red instead of Jess.
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3/5/5Her Blue (Damning Evidence) is very nice.
Also, Defenestrate is a good word.0 -
I have been using her with 4star r&g and 4star meh my fav team rn0
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You mean she is casting it on the same spot, if that is the case no, that is not how it should work. But how do you know she is casting it on the same spot more than once?0
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OJSP said:hopper1979 said:You mean she is casting it on the same spot, if that is the case no, that is not how it should work. But how do you know she is casting it on the same spot more than once?RickOShay said:
Are you just seeing the 'reveal' of one of 'your own' enemy traps?0 -
So, after almost 2 years of wasting away on my roster at various, unchamp-able versions of x/8/x, I have *finally* managed to champ JJ. Yay!Now I have to decide how to build her. From looking at my usual sources (various players on top alliances whose judgment I have found reliable in the past), there doesn't seem to be a consensus best build for her. And she is definitely one of those characters with 3 good powers that I wish I could run 5/5/5.So how do people use her, and what is the thought process behind that decision? is it just whether or not you run her with someone who has a better red?For pvp, 5 blue seems valuable as her defensive utility is from those traps. but as between black and red, I don't know which is superior.1
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Five in blue is pretty standard. I think 5/3/5 is the most common I see. To make 3/5/5 really work, you want not only a better red on the team, but also probably someone else making Specials to boost it.
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I used to switch her red and black around quite a bit depending on partners and when versus specific opponents. After about a year, I've settled on 3/5/5.
As stated, her blue does the user a tremendous advantage at level 5, since it reveals your traps at just 6 blue AP instead of 8 (and deals a bit more damage).
The main rationale I've used to determine my build on the other colors is simply how do I take out a near 50+% Thor?
He is a very common opponent in PvP, and that 50% health is very often somewhere around 30K.
Quite simply, enemy Thor can be taken out with more certainty in one round when JJ's spec is 3/5/5.
One hit from her red is around 8500 (lvl 471), and then black does a tremendous amount of damage at 18,500 + 3000 per 'special-tile color'. This almost always means the one-two punch deals 35K+ in total damage. That number is quite important to keep Thor from getting too close to his 'god mode'.
If spec'ed at 5/3/5 the red deals 13K plus 5x400 strike tiles. But black deals only 12K plus 2K per color of special.
This means the total damage deals from both powers is dangerously close to 30K-32K. You just have to make sure enemy Thor doesn't live through this round by falling short on damage.
Versus many other enemies her spec probably doesn't make as much of a difference overall. But I choose to play JJ because i plan to user her black, even if it is expensive, and I want the most out of it.
And as you were thinking, what color is your team's strongest at the moment? If it happens to be red itself, the Traps will earn you plenty of red AP. If Jessica is your red user then maybe here you spec this up to level 5. Maybe you spec it down if someone else uses a strong red.
On my teams, the traps will earn green due to Thor, or black due to Okoye, and that's great. If the traps earned red I would potentially consider going 5/3/5 since I'd be able to fire it off more often.
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Ive been running her 5/5/3 and haven’t looked back.I spam that red often (Jess is my 5th highest character so the traps create red on most teams I play her on). Especially when paired with Worthy/Hawkeye and losing 5K damage plus weaker strikes per cast is not worth it.Black I maybe get off once a game but it’s a big finisher. Most teams I play her on, she’s the only black outlet and so would like to keep this one maxed. I’d lose about 5K again plus about 600 per special tile color. This adds up.Blue from 5 to 3 I lose about 1500 per trap. I get that I’m leaving some passive damage on the table, but it’s less than a match 3 in any of her strong colors. So very minimal. Professor X has essentially replaced her as Thorkoye’s third, so her best use for me is as my defensive shield with either broken Bishop or Hawkeye/Worthy. The enemy AI does not benefit at all from “seeing traps” as far as I can tell and so you lose that utility in that half of the game. On offense; half the time, broken 4s give enough blue to sneak peek the board. The other half I’m likely chasing all the black/red (sometimes blue) matches I can make regardless of if there is a trap or not. So 5/5/3 unless I hear a better argument.0
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