How to deal with the tediousness of PVE?
I can't be the only one for whom playing 9 or 10 nodes (depending on if I have the 5* mandatory character) 7 times per day, over and over, feels excessively monotonous, right? I mean... who enjoys playing the same exact mini-game 7 times in a day? And then multiply that times 10?
I'm really feeling the burnout of PVE, but I'm stuck in a rut where if I relax my PVE play, I'm going to start seeing a huge decrease in returns as far as rewards go, and at that point... I might as well stop playing entirely. The fun of building my roster and getting rewards is the part of the game I enjoy. I want to play the game, but... not this much.
I'd love it if PVE nodes set to 0 points after 4 clears instead of 7. LOVE IT. I accept that it won't happen, but I'd think that was ideal. I could still play it on the treadmill to kill an hour, but I wouldn't ALSO have to play another hour later on.
Is this just me? I just feel like... I work 10 hours a day, I have a wife, I have a podcast and a blog that I work on, and I have a social life (a little one, but STILL). I can't keep being bothered to sink ~2 hours per day into ONE facet of this game (ignoring all the PVP I play, the DDQ, and whatever else is going on at the moment).
I have considered just playing to max progression, but doing that STILL requires 5 clears per day and it starts having a hugely noticeable effect on my placement rewards.
My complaints about the game in the last few months have slowly shifted from "They need to fix progression loss in PVP" to "They need to fix progression loss in PVP... AND PVE is very repetitive and time-consuming" to "PVE is very repetitive and time-consuming".
I'm rambling because I didn't come into this with a solid post in mind, heh. I just wanted to see if it was just me, and if not, what others thought possible solutions are/could be.
Comments
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Is this the first free to play game you've played on a mobile device?
The other way to get resources without investing time is spending money. Of course that has downsides as well.
What I do... I play a pve or two really hard, get t10 and way above progression. Then barely or not play at all the next one or two pve's.3 -
Work from home. You can play while you Skype people. Just make sure you have audio only..0
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It's ridiculously tedious, which is why I've dropped down to playing SCL7 (even though my roster really should be used in 8) just to make things go faster.1
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Tapping has really killed PVE for me and seeing the poop storm of what this 7 day boosted Thanos event was in SL9, it was worn me thin. It used to be fun to play chicken with friends/ally mates and push each other to see how fast you can clear. Now it is watching when the tapping starts and know that since you are not tapping 3-4hours before the end of every sub end that you willl not get top 5. Even though once the sub flips you are one of the frist people done done and th tappers are too slow to keep up. Both pve and pvp are getting to the point that I hope they do something soon cause it is stale and that is not good.6
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JackTenrec said:It's ridiculously tedious, which is why I've dropped down to playing SCL7 (even though my roster really should be used in 8) just to make things go faster.
Oh, I've had access to SCL9 for months, but I won't play it. I actually won't step a toe out of SCL7 unless it's an easier story (I did actually choose SCL8 for Strange Sights because it's mostly so Goon-oriented, but I'm pretty sure I'll regret that because I forgot about Ultron and his bots).acescracked said:Is this the first free to play game you've played on a mobile device?
The other way to get resources without investing time is spending money. Of course that has downsides as well.
What I do... I play a pve or two really hard, get t10 and way above progression. Then barely or not play at all the next one or two pve's.
I mean... I played Pokémon Go? And Angry Birds, I guess? They didn't require NEARLY the time that MPQ demands, and the time they required wasn't AS repetitive and scheduled? I played when I wanted, and that was that. It wasn't nearly as much of a "YOU HAVE TO PLAY THIS MUCH AT THESE TIMES!" demand.5 -
I am currently in the middle of a two week detox! I have been feeling the burnout and I informed my alliance that I would play DP dailies every day but that is it for a while. My alliance is casual with the only requirement being daily play for alliance iso. I told them that it could be one or two weeks or several weeks before I return to play. I have gone through this type of burnout several times before with MPQ. Eventually for me, the desire to play returns and I hop back in refreshed. I highly recommend taking a step back for a while, if you aren't in a competitive alliance. If you are in a competitive alliance, you will probably have to leave it and make sure to give them adequate notice first. For me playing DP daily takes no more than 5-10 minutes daily and the rewards are still pretty decent for the time spent and it continues shield progression. Then you can jump back in to play PvE whenever you feel good to do so again. Sometimes I even play a few PvP matches to earn some iso/tokens if I feel like it.
I didn't renew my VIP too since I am not playing too much right now but I will pick it back up when I return.1 -
JackTenrec said:It's ridiculously tedious, which is why I've dropped down to playing SCL7 (even though my roster really should be used in 8) just to make things go faster.0
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My play time is way down, working toward giving up entirely, for similar reasons. I jsut don't care if I miss stuff anymore.
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The more you dilute things, the less anything in particular matters. Not having a Classic 5 will be detrimental about once every 7 months (more than that, really) based on the event schedule and how long a rotation takes. It’s probably about the same if you are missing any Vintage 4*.
So spending 7 days playing hard in PS got you an LT in t10 scl9 and some War Machine covers. 11-50 got some other War Machine covers. Playing with War Machine in Strange Sights reminds me how he’s too slow to be important. And he might - might - be an essential one more time this year, but probably not. And boosted? If you want to use him, he’s only boosted 4 weeks out of a calendar year with the current schedule.
The only suggestion I have is taking a break from an event, resolving to play progression only, dropping an SCL etc. The week of boosted Rocket makes PVE breeze by, and dropping enough with a good roster has the same effect for you personally.0 -
This pve, I was trying to see how many pages of my roster is could down using boosted 5* Thanos, with his 8k+ damage to his own team... Surpringly removed a fair bit of boredom from the event, though 7 days...1
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What is funny is with the 5* meta and all the gambits around I find CL9 PVE much more enjoyable than facing Gambit in PVP. Mind you I still use Gambit all the time in PVE but in PVE I don’t yell at my iPad nearly as much as I do in PVP. Also the rewards in PVE are so much better than PVP right now it isn’t even funny.0
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As a partial improvement, would anyone miss the easy nodes/pins if they were removed? They seem to be a holdover from a much earlier time, when the game approached scaling very differently than it does now.
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Halleck said:As a partial improvement, would anyone miss the easy nodes/pins if they were removed? They seem to be a holdover from a much earlier time, when the game approached scaling very differently than it does now.
Serious pve players look at the whole event and plot out how to hit each node, when to hit them, etc. Others look at the game and figure out where they can get max rewards for minimal effort. DDQ, PVE easy nodes, and some light PVP (say, to 300) is something one could do and end up with good rewards for little effort.0 -
NotBAMF said:
I'm stuck in a rut where if I relax my PVE play, I'm going to start seeing a huge decrease in returns as far as rewards go, and at that point... I might as well stop playing entirely.
It doesn't have to be that way to both enjoy this game and advance. Some days I do one node and that's it - keeps the login streak going and gets my alliance mates some ISO. The next day I might do all of DDQ and call it quits. Then I might play DDQ and the three PvE easy nodes. Other days I sit on the couch and hammer at it all day, PvP, PvE, max-max-max. It all depends on my mood and the general busy-ness of my life. And you know what? I still manage to collect covers, champ characters, and keep rolling.5 -
I agree, tedious. Then again, I also don't think PVE should be competitive at all. It contributes to the tedium. To fix this, I stopped competing there and aimed only for progression (and only going for the end progression when I have the 5*). Competition is what PVP is for. If they want to expand their demographic, they need to re-imagine their gameplay.
Also, fill out the surveys when they come through.0 -
Once you accept that it's OK not to get top 10 for every event and that it's OK to just hit progression it gets slightly less tedious. Top 10 requires so much effort and top 50 gives you rewards you can otherwise easily get from tokens, I find it hard to motivate myself from playing beyond max progression outside of new releases. Once I stopped going for placement I found myself splitting my initial clears across 2 or 3 shorter play periods, which makes PVE slightly more bearable over the long term
Also, take a break. You're probably feeling burnt out. Missing an event or 2 isn't going to set back your progress by months, if you're tired you're just making the slog worse. Stop playing and rest, pursue your hobby, play some other game, get your mind off this game for a while. I'm skipping the current event because I was totally burnt out by the 7 day event, and so far I'm enjoying not having to play this game on the way to work as I type this.
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Pve is boring. Even for paying players0
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To OP:
Go up to SCL 8 in non-release events. As long as you have the required 5* you can reach full progression in 4 clears (maybe sometimes needing to hit the easy nodes a few extra times). Your 4 clears might take a bit longer but you don't have to do any more beyond that.
Also wait for at least the 2nd bracket to join when doing this.
I barely play past top progression in non-release events, I am slowly making up my iso debt and I can still champ any newer character within a couple seasons of release.1 -
Sometimes what I like to do is pick characters that fit the theme or enemies of the sub-chapter. For example, if I'm on a desert sub-chapter, I'll see how I fare with Sandman and Vulture. (Usually not well. I don't have many covers invested in them )
Facing off against Ultron's sentries? I'll recreate the Age of Ultron scene, where the Avengers are fighting hordes of them, by selecting any combination of the Avengers.10 -
I’ve dealt with this too. Even quit for a while. Some keys to getting over burnout:
- Late join brackets. Placement is much easier.
- Related note - Slice 4 is most competitive in PVE. Late join other slices and Top 20 is easy with a 6 clear any time of day.
- Stop worrying about T10. Grind optimally for a multi-day event for 1 extra 4 star cover? A cover that could drop with any 20 CP spend? For 1 extra champion level in the long run? No thanks, this kind of play is a recipe for burning out.
- Think of the game as a marathon not an endless series of sprints. Drop to Deadpool Daily play only for a while or progression only. You’ll do better playing a little each day than playing hard for weeks or months and then quitting for weeks or months or quitting entirely and forfeiting all your time and energy (and dollars) invested so far.
- Bottom line: manage your energy, time, and enthusiasm as a resource, just like you manage CP, HP, ISO.2
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