Advice on my Roster

Unknown
edited May 2014 in MPQ Tips and Guides
I'm currently at a Roster of 18. And I'm not in the position to Expand my Roster at the moment. So with all the new covers dropping, before I get myself into a
position of frenzy trying to figure out who to keep and who X, I was hoping to get some advice from some of the seasoned players here on who I should get rid
of next. Here is my Roster: (Green is ones that I def want to keep, if you think I should drop them, please explain why. Red are ones I think I could live without. Thx)

2* Daken 5/5 lvl 67 (working on maxing him out)
IM35 5/4/4 maxed (use him occasionally)
1* Storm 5/4/4 maxed (use her every chance I get)
1* BW 5/5 maxed (use her occasionally)
2* Wolv 3/3/0 lvl 37 (rarely use)
2* Storm 1/2/4 lvl 30 (I keep her around hoping she'll be useful at some point)
2* Spidey BM 4/1/1 lvl 30 (Generally use him for tile swapping or sticky against CD timers)
2* Cap Mod 3/1/2 lvl 30
4* Wolv X-Force 0/1/0 lvl 30

Moonstone 2/2/3 lvl 26
Blk Pan 0/1/1 lvl 18
Patch 0/1/1 lvl 18
Cap - Steve Rog 0/0/1 lvl 15
Hulk 1/0/0 lvl 15
Mag Marv Now 2/0/0 lvl 13
Ares 1/1/1 lvl 9
OBW 0/1/1 lvl 8
Thor Marv Now 0/1/1 lvl 8

Comments

  • Drop Cap if you need a spot. On the other hand he is the only one you have to control countdowns... hmm, you are in a pickle. Forumites consider moonstone bad, but at your stage in the game I think she is good. OK consider dropping Bag-Man.

    I would use Storm, IM35 and Daken.
  • I would strongly suggest you dropping bagman and moonstone, they are generally not good at all. It is a shame that you put iso into bag man.
  • Artless wrote:
    Drop Cap if you need a spot. On the other hand he is the only one you have to control countdowns... hmm, you are in a pickle. Forumites consider moonstone bad, but at your stage in the game I think she is good. OK consider dropping Bag-Man.

    I would use Storm, IM35 and Daken.

    I am assuming you are talking about the Steve Rogers version. I keep holding on to him because he has been a requirement to play nodes in the PVE's. Otherwise, he would have been gone already since I can't seem to get any more of his covers.
  • Justdangit wrote:
    I would strongly suggest you dropping bagman and moonstone, they are generally not good at all. It is a shame that you put iso into bag man.

    Bagman has actually beeen very useful to me. Which is why I leveled him up to sustain some damage.

    And I've only been holding onto Moonstone because I have come up against her full power a few times and she has always kicked my ****. But I rarely use her at the moment, except when I just need someone to take hits for me and I am out of options.
  • MBW - I'd keep her. she's often present in PvE and provides very strong stun.
    Cap** - drop it. he's one of the weakest 2* chars and his 3* version shines.
    Moonstone - very situational. nothing You will miss.
    Bagman - get rid of him. really. if You need space in Your roster, always consider dropping Bagman first.

    The rest of Your roster are more or less useful. I wouldn't sell 3* as they are harder and harder to get so in the future You might regret selling those covers.

    Good luck!
  • Emeryt wrote:
    MBW - I'd keep her. she's often present in PvE and provides very strong stun.
    Cap** - drop it. he's one of the weakest 2* chars and his 3* version shines.
    Moonstone - very situational. nothing You will miss.
    Bagman - get rid of him. really. if You need space in Your roster, always consider dropping Bagman first.

    The rest of Your roster are more or less useful. I wouldn't sell 3* as they are harder and harder to get so in the future You might regret selling those covers.

    Good luck!

    Thanks. Question about 2* Cap though, How often is he required for PVE?

    In O.H., he shows in my list of usables, but not 3* Cap. So I am confused about how they picked the usable versus how they picked the locked out characters for O.H. I asked this question in the events thread (O.H. thread and never got an answer), so I thought I would sneak it in here. icon_razz.gificon_lol.gif
  • Question about 2* Cap though, How often is he required for PVE?

    In O.H., he shows in my list of usables, but not 3* Cap. So I am confused about how they picked the usable versus how they picked the locked out characters for O.H. I asked this question in the events thread (O.H. thread and never got an answer), so I thought I would sneak it in here. icon_razz.gificon_lol.gif
    Well... Basically You need to take into consideration the fact that sooner or later, if You don't own all the heroes, those You don't own will be either required or powered-up in a certain event.

    That's true that Cap** is powered-up in OH, as well as he was buffed in the last Simulator IIRC.

    K, let me put it this way - if You need roster space, dumb the heroes in this order:
    1. Bagman
    2. Moonstone
    3. Cap**
  • @Emeryt - Thank you. But I'm guessing that you don't know why 2* Cap is available and 3* Cap is locked out?
  • Thanks for moving this. I thought the "Tips and Guides" section were for people posting them. I didn't realize that I was supposed to post it here. But now I know for future reference. icon_e_biggrin.gif
  • over_clocked
    over_clocked Posts: 3,961
    @Emeryt - Thank you. But I'm guessing that you don't know why 2* Cap is available and 3* Cap is locked out?
    that's done to encourage roster slot purchases. similarly Thor might be locked out, but lazyThor might be available. ditto Wolverine/Patch, IM 35/40, Black Widow, Storm, Magneto: if one version is allowed/buffed, the others are usually not.
  • I don't think you should ever drop 2* Cap (then again, I'm a bit of a collector, or well in my way here, so I'm biased here icon_e_biggrin.gif ). Sooner or later, you'll depend on him being able to overwrite goon tiles in a limited-roster heroic, since the past few heroics your only defence against countdown tiles were 2* Cap or getting lucky with m!Storm green or red powers, iirc (maybe Bagman, but I don't even remember when or if he was available).

    I'm not going to argue about him being useful most of the time or that you should max him (I never did and I like him a lot, plus you'll quickly find better characters) but in a limited roster heroic like this, he is quite useful.

    Personally, I'd drop Moonstone first if you need space, then Bagman when you get at least one of Cap's powers to 5 so he can overwrite any tile and Cap only if you really need space, but I will admit I'm biased to how many times 2* Cap saved me when I was a noob (and occasionally now, damn goons putting tiles on a corner).

    Oh, and if at any point you're able to spend some money into the game, do it and get cover spaces. As you fill your roster and get better places in pve and pvp, you'll get your HP back little by little, trust me.

    Edit
    Emeryt wrote:
    Well... Basically You need to take into consideration the fact that sooner or later, if You don't own all the heroes, those You don't own will be either required or powered-up in a certain event.

    There's also this, which is 100% true.
  • HailMary
    HailMary Posts: 2,179
    Since PVP fight completion rewards now include 1*/2* covers, you have a lot more leeway in dropping subpar characters.

    Moonstone: She's subpar, but is regularly buffed in PVE, and serves as a decent tank when buffed. Chuck her if you need the roster space.
    2* Thor: Definitely keep him. 2* drop rates are much higher than 3* drop rates, even without fight completions sometimes dropping 2* covers, and Thor is a great 2*.
    MBW: I'd keep her if possible. Her stun capability is second only to Spidey's, and until you get a usable OBW, she's your best/only AP stealer.
    BP: Keep him if possible. He's a 3*, and you already have a cover in Rage of the Panther, his showstopper.
    2* Cap: He's extremely meh. He's not the worst character, but his damage sucks. Unfortunately, he's often featured in PVEs.
    XWolv: Honestly, I'd seriously consider dropping him if you really need the space. He's nothing but a trophy. AWolv easily outclasses him. That's how useless he is. I sold an XWolv back when doing so still netted 25 HP, and I have no regrets.

    I leveled Bagman into the L20s when I was still only playing Prologue/Story, so I totally understand your point about Bag-Man. However, I'd say that MStorm largely supplants him as a CD clearer, and unlike Halle, Bagman is perfectly useless in PVP.
  • mouser
    mouser Posts: 529 Critical Contributor
    I think the other posters have done a good job of suggesting who to drop.

    I would recommend keeping all three 2*'s of AWolvie, Thor and Ares for now. You're in the transition stage from 1* to 2*. One of more of those characters are going to be your primary damage dealer while you collect enough 3* covers to make viable 3* characters. It's going to take time, especially if you stay strictly F2P.

    Collect some more covers for all three of those characters and see which fit your playstyle best. Daken is a decent transition 2*, but he's usually outclassed by those three, probably moreso now with the recent nerf to Daken's strike tiles.
  • mohio
    mohio Posts: 1,690 Chairperson of the Boards
    Everyone's basically covered what's best for you to do so nothing to add there. One thing I will add though is that your MnThor and A.Wolvie suggest you don't have all the rewards from the prologue (now "story"). There are a few covers there that could be helpful for you to get and there might be a lot of HP you haven't mined out yet as well. If you have some spare time you're not devoting to any of the events but want to play, look through the rewards and see if there are any outstanding HP rewards. There might even be enough to open another roster slot.