Do you think there will be a change in PVP next season?
Addaran
Posts: 72 Match Maker
Do you think they'll either make a change to the way progression/placement are given, to the reward themselves or the way MMR works?
The answers are all in two part, a) will they change it and b) if you think there needs to be a change or you like it as it is.
The answers are all in two part, a) will they change it and b) if you think there needs to be a change or you like it as it is.
Do you think there will be a change in PVP next season? 66 votes
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Comments
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No but i want to see a changeDon't get your hopes up. Expect nothing and be surprised if we get something.0
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Yes and i want to see a changePersonally, i hate how point-based work. That you keep falling down and that you can reach a point where all effort is wasted, because you lose quicker then you gain. And the way season work, You might get very high in shield or one of the PVP at one point, but then you drop and that's what is counted for the season. Getting 400 progression on 10 PVP events should give you the heroic 10-pack. But if you lose some matches after reaching 400, you don't get the 10-pack.
The other side i hate is the MMR. When you reach a certain number of points, people with way higher roasters see you and you get ganked. Of course the guy with three lvl 450 5* can beat my mostly 3* roaster...0 -
No but i want to see a changeI agree, but it's been months since wins based was unceremoniously pulled with no clear indication what will happen with it. I was hoping for something different each season open. I've realized it's better to assume it's coming back vs being crestfallen ever new season...0
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Has there been even a hint from the developers that either of these things (MMR, reward structure) have changes coming? Ever since the win-based progression rewards proved unpopular with all the right people, I assumed we'd never see it again. Even though all they needed was a couple minor tweaks to make it successful - a few less wins and some kind of CP reward added back in - the developers didn't seem willing to go that way.0
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No but i want to see a changeI'd like a change, but I'm not entirely sure what I want the change to be; now that my roster is stronger, I'm better able to deal with PVP as it is currently structured, but I feel like there is some significant room for improvement somewhere.
I really liked win-based progression while it was happening, because it meant i could definitely put in the work for a 4* if i wanted to, but now that my roster is stronger, I do appreciate the value of tackling harder fights that are "worth" more than easy ones. The way MMR treats me now, it just feels so artificial that I can't queue up any matches worth more than 18-20 points after i break 800, then after i do one or two (fast enough), i am suddenly given more 30+ pt targets.0 -
No and i don't want to see a changeWe would see off season experiments before any new win based system is introduced to a season. So no I vote no for untested season changes.1
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No but i want to see a changeBring back wins2
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No and i don't want to see a changethisone said:We would see off season experiments before any new win based system is introduced to a season. So no I vote no for untested season changes.
But we need new tests on the small scale before we go back to new tests on the large scale.0 -
No but i want to see a changeI would love some kind of change. As it is now I find versus to be very frustrating. Not impossible but needlessly frustrating.2
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No but i want to see a changeI wish they lock out 5* in PvP for players still in 3* land and below. Because it's not fun losing due to match damage. They could unlock it after they have champed 2 or 3 4*.
Secondly, I wish they could make it less attractive for those players using characters 2 times more powerful level to attack much weaker teams. It could be challenging coding-wise but cap the points gained won by teams that are 2 times much stronger than their opponent to not more than 5 to 10 points.2 -
No but i want to see a changeI voted no because I don’t think they will change. In the survey released today I voted for a change to PVP rewards and suggested win based for progression 30 wins for the 4*.
then final points instead of placement so if you score over 1200 points you get top 10 placement. 1400+ top 5 and then reward the number one person with an extra bonus. I would also increase the CP by CL’s to get more people into their highest slice. Lastly I would keep along an extra rewards the same.
I truly think PVP needs to be some sort of hybrid and I think trying to make either or is too tough from a system requirements. I think we are still a couple seasons out before any changes come though.1 -
No and i don't want to see a changeThe only thing i would change would be to make pvp rewards commensurate with pve rewards. I would like additional progression rewards to fill in the gaps between 900-1200 and 1200+. also--season rewards between 4k and 10k is a wasteland, and there is nothing at all after 10k.0
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No but i want to see a changeI want to see a change because i simply dont understand how the mmr system works. My 3 best characters are at 3*s @166 (unchamped). And i routinely see champed 3 star teams that are anywhere from 10-30 levels higher (unboosted) and occasionally see teams with 4* champs on them. Like, im ok w a challenge but im never gonna beat a team w 5thanos, im40 champed+ and 3mags champed+ w my current squad. And on top of it even if i could beat that team i would get like 31 points for it.
Ive only been playing for about 50 days but it needs a real overhaul imo1 -
No and i don't want to see a changeI'm good. Thanks!0
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Indeed I do think there will be a change. It'll be up in the top left corner. Every time you pay 10 ISO to skip to the next Medusa/Rocket & Groot/Gamora the name in that box will change!
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No but i want to see a changeI expect nothing to change, though I desperately want Gambit to take a beating the way XFW and OML did.
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Yes and i want to see a changeHopefully, alliance involvement is almost non existent.
Only 6 to 7 members play pvp. Change is long overdue.0
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