Tezz1
ShawnP1
Posts: 128 Tile Toppler
So I've been thinking (dangerous, I know), they introduced 'land' subtype to supports this has it's uses obviously. They should introduce an 'artifact' subtype as well; they could then buff Tezz1 to reasonable levels comparable to other gen2 monocolor walkers it could allow much greater depth to both Tezzerets and also flexibility to the game for the future. Although in general most monocolors should be polished up a bit; but especially Tezzeret. (He seldom gets love)
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Comments
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All you need is Omniscience and I promise you, you won't think Tezz 1 needs a buff anymore.
Still, sorting supports into more subtupes like land/artifact/enchantment/etc. would be helpful as far as hopefully someday giving us better ways to target which supports we want to destroy.
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Yes but should a walker be deemed only good if you happen to have a certain card? They should each be relatively succesful at "what they do" while being unique. Although I think they should at bare minimum give him the ability to make a ten support deck if nothing else.1
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Of course not but that doesn't stop them from designing PW's like Arlinn, who are so dependent on having Ulrich or GRB to be any good.
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Breathing some new life into Tezz 1
Supports:
Thran Temporal Gateway
Creatures:
Raff Capashen, Ship's Mage
Naban, Dean of Iteration
Adeliz, the Cinder Wind
Spells:
Wizard's Retort
Karn's Temporal Sundering
Weight of Memory
Talent of the Telepath
Artificer's Epiphany
Clash of Wills
Naban reinforces free creatures, Adeliz pumps them as you toss out spells, and the synergy of Wizard's Retort, Weight of Memory, and Clash of Wills means cards come out veeeery slowly for the opponent.0
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