1* covers -- Sell, or Recruit/Train/Sell?
froggerjohn
Posts: 373 Mover and Shaker
Selling directly from the rewards page yields 100 iso per cover.
Recruit/Train/Sell is 100 iso per character, but worth SHIELD XP (which eventually turns into iso).
So I'm assuming the latter is better, at least early on (I'm at SHIELD rank 20 right now).
Any other factors in this analysis?
Recruit/Train/Sell is 100 iso per character, but worth SHIELD XP (which eventually turns into iso).
So I'm assuming the latter is better, at least early on (I'm at SHIELD rank 20 right now).
Any other factors in this analysis?
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Comments
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Someone did the math on this after they revamped the way XP works. I think I remember that it was ISO positive to farm 1-stars for the XP rewards until you get into an upper shield level (80-100ish?) but after that you'll get more iso for just selling them.0
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Are there leveling consequences of boosting the SHIELD XP rank?0
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froggerjohn said:Are there leveling consequences of boosting the SHIELD XP rank?
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I levelled up my S.H.I.E.L.D ranking too fast and kind of regret it because I'm locked out of SCL 5 and soon, I'll be lock out of SCL 6. The score difference among the top scoring board for SCL 5, 6, 7, 8 are pretty crazy. SCL 6 typical top scores are about 800 and when you reach SCL 7 or 8, the top scores are about 2000.
I'm referring to PvP only.0 -
HoundofShadow said:I levelled up my S.H.I.E.L.D ranking too fast and kind of regret it because I'm locked out of SCL 5 and soon, I'll be lock out of SCL 6. The score difference among the top scoring board for SCL 5, 6, 7, 8 are pretty crazy. SCL 6 typical top scores are about 800 and when you reach SCL 7 or 8, the top scores are about 2000.
I'm referring to PvP only.
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Dormammu said:Someone did the math on this after they revamped the way XP works. I think I remember that it was ISO positive to farm 1-stars for the XP rewards until you get into an upper shield level (80-100ish?) but after that you'll get more iso for just selling them.0
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rocks52 said:Dormammu said:Someone did the math on this after they revamped the way XP works. I think I remember that it was ISO positive to farm 1-stars for the XP rewards until you get into an upper shield level (80-100ish?) but after that you'll get more iso for just selling them.
I don't Think the farmers level their onestars, they just keep them at level 1 and apply covers as they come.I seem to recall the break-even Point being around level 177.
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I'm not sure where the break even point is but you can always check how much ISO per XP you're getting by dividing the rank reward (ISO) by the amount of XP needed to get to the next rank.
Right now I'm at rank 99 and it takes 3875 ISO to get to 100. The rank reward is 52500 ISO so 52500/3875 = 13.55 ISO/XP. Each 1 star cover gives 10XP so right now every cover I farm gives me 13.55 *10 =135.5 ISO. So I'm getting a +35% ISO boost by farming. Once it gets down to around 100 it won't be worth the effort but right now i need all the ISO i can get!1 -
Thanks for the notes on SCL leveling. Although I did initially do a bit of 1* farming, I think just selling the covers is a safer course overall, so I don't get forced into an SCL I'd rather not be in.
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MoTiV said:I'm not sure where the break even point is but you can always check how much ISO per XP you're getting by dividing the rank reward (ISO) by the amount of XP needed to get to the next rank.
Right now I'm at rank 99 and it takes 3875 ISO to get to 100. The rank reward is 52500 ISO so 52500/3875 = 13.55 ISO/XP. Each 1 star cover gives 10XP so right now every cover I farm gives me 13.55 *10 =135.5 ISO. So I'm getting a +35% ISO boost by farming. Once it gets down to around 100 it won't be worth the effort but right now i need all the ISO i can get!0 -
Ok the math here is wrong. You only get XP for first time rostering a specific character. so re-rostering a 1* will not give you 10 xp each time. So you only get 90 (or 120) xp from max covered 1* characters.0
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rocks52 said:Ok the math here is wrong. You only get XP for first time rostering a specific character. so re-rostering a 1* will not give you 10 xp each time. So you only get 90 (or 120) xp from max covered 1* characters.0
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rocks52 said:Ok the math here is wrong. You only get XP for first time rostering a specific character. so re-rostering a 1* will not give you 10 xp each time. So you only get 90 (or 120) xp from max covered 1* characters.
For 2 color 1*:
Sell 10 covers: 1000 iso
roster/train/sell: 100 iso + 90 xp
For 3 color 1*:
Sell 13 covers: 1300 iso
roster/train/sell: 100 iso + 120 xp
As long as the iso/xp for the shield rank is higher than 10, you're on a net positive. Of course the roster/train/respec for 3 color 1* will net more xp.
Personally I do the respec for the 3 color ones, and sell directly the 2 color ones (not worth the hassle of trying to get 5 covers of each color)
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Am I crazy or is farming 1* like giving away iso?
I think of XP rewards as this bond or inheritance that’s put away for me and I can’t touch it until I reach a certain age. I will eventually be old enough to get it, I just have to be patient. By farming instead of selling you are essentially paying a fee that allows you to access your bond sooner. So you get yours this year but paid for that privilege while I get mine next year and would have pocketed the money you spent to get yours sooner.
I know that this analogy doesn’t work precisely because in MPQ there’s always another inheritance right around the corner. But I still think in the long game you are ultimately giving iso away by choosing to farm 1s. With every other tier obviously the rewards make up for the lost iso.
It’s sort of like the people who will spend CP to champ a character and say “well I got a legendary token so it evened out”. No it didn’t! You were going to get that champ level eventually, and when you did you would have had your CP in the bank as well! Again you’re just paying to get something that you were going to get eventually sooner.0 -
If you get near the max level it indeed would be a little like giving away ISO. But 1) It becomes unprofitable far before that, and 2) so far the history of MPQ has shown that even if you are at max rank, the XP will still keep counting, so when they up the max level you get a head start.
The same with buying a cover for CP. Most do this when they have other covers dying on the vine and it is a choice between keeping CP and selling of the covers, or buying the last cover and champing. It is a loss on content but a gain in roster strength and opportunity. I would rather have a usable 5/3/5 IM40 than 20 CP, + 500 iso + lot less useable 5/5/2 IM40. An increase in roster strength also means higher placements and higher rewards.
So it is more a question of putting money in your savings account or investing it.0 -
Daredevil217 said:Am I crazy or is farming 1* like giving away iso?
I think of XP rewards as this bond or inheritance that’s put away for me and I can’t touch it until I reach a certain age. I will eventually be old enough to get it, I just have to be patient. By farming instead of selling you are essentially paying a fee that allows you to access your bond sooner. So you get yours this year but paid for that privilege while I get mine next year and would have pocketed the money you spent to get yours sooner.Daredevil217 said:It’s sort of like the people who will spend CP to champ a character and say “well I got a legendary token so it evened out”. No it didn’t! You were going to get that champ level eventually, and when you did you would have had your CP in the bank as well! Again you’re just paying to get something that you were going to get eventually sooner.
This game is an endless resource grind. There's always going to be more characters, more CP needed, more ISO needed, more HP needed... there's never a point where you go "I'm all caught up!" so we might as well champ the ones we love and have some fun along the way.0 -
DarthDeVo said:rocks52 said:Ok the math here is wrong. You only get XP for first time rostering a specific character. so re-rostering a 1* will not give you 10 xp each time. So you only get 90 (or 120) xp from max covered 1* characters.0
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rocks52 said:DarthDeVo said:rocks52 said:Ok the math here is wrong. You only get XP for first time rostering a specific character. so re-rostering a 1* will not give you 10 xp each time. So you only get 90 (or 120) xp from max covered 1* characters.
In more fearful, this is what I do. IM35, Storm and Spider-Man are all at 13 covers. Say I pull a whole bunch of standard tokens. I open up IM35 from my roster, who is 4/5/4. I'll apply a blue cover to make him 4/4/5, then a red cover to be 5/4/4, a yellow to go back to 4/5/4 and so on until I can't do it anymore. I repeat the process for the other two. I'm often left with a few covers for each character since it's probable to draw a few extra of one of the three colors. Whatever's left, I sell in bulk. I don't bother selling and rerostering the 2 cover 1*s. Call it a hybrid method.
I get a little less ISO in the short term, but it gets me to the next level--and therefore the large ISO windfall--more quickly.0 -
Interesting. After reading this thread, I just started rostering all the 1* characters and sell them when they get maxed out. Sometimes before. Iso loss is fairly negligible so whatever0
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DarthDeVo said:Others have done the math and I think it's somewhere above Level 150 or so that it's a net ISO loss to farm the 1*s for XP.
You get 10xp for farming a 1-star
4150/10=415 (total xp needed divided by 1-star xp value)
So it would take 415 1-star covers to gain me a shield level. If I sold those 1-stars I would get 41,500 ISO
415*100=41,500 (ISO value of 1-stars needed to advance a SHIELD Level)
So it's a net ISO gain of 13,500. That amount is not worth it to me to bother with 1-star farming, I'll just take my 100 ISO now, but others may feel differently.0
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