how far can you get playing one side of boss rush on your own?
Comments
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jredd said:Nick441234 said:jredd said:Nick441234 said:How to get yourself booted out the alliance.
can't boot commanders. they could all leave i suppose.
those people can leave if they like. they're replaceable. often with better options.You're not happy with the people you currently have? Figure out how to build a better alliance and get doing. Create minimum requirements (roster, production, etc.) and enforce them, weed out those who consistently don't meet the minimum.Set clear goals and define some leeway so that you don't lose the people you *want* to keep.I was a regular T20 PVE player who dropped down to T50 when work picked up and I was a workhorse in Boss events. My alliance had low requirements and yet was getting close to hitting T100 when I had to stop playing because overall most people were dedicated and happy to be in a relatively cohesive group; and I would be off your team like a shot if I saw my commander espousing views like that. Sure we went through some less than thrilling low to mid range players - but we kept it open to see if they would keep up and most of them self-selected out once they knew they weren't keeping up minimums, a couple picked up and stayed, and a couple got the boot.1 -
If kate had been the alliance reward instead of Luke, I could kinda see the OPs point. But for one cover vs the wish of the entire alliance. That super selfish and I would abandon his alliance ASAP.
It really shouldn't have been much of a surprise though that most alliance would target the MEH covers first given that Cage has been a character for so long (I champed mine a year ago for instance). A newer 4 would have greatly helped in getting people to really decide which side they would tackled first.0 -
Got curious and crunched the numbers a bit. I think an alliance of one player could, with perfect clears, maybe clear round 3 on one side. That would net them 540 000 points, so they would only net them one three-star progression cover. Would need twice as many points to reach the fourstar cover.
Another single player option would be to clear round 1 and 2 on both sides.
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Quebbster said:Got curious and crunched the numbers a bit. I think an alliance of one player could, with perfect clears, maybe clear round 3 on one side. That would net them 540 000 points, so they would only net them one three-star progression cover. Would need twice as many points to reach the fourstar cover.
Another single player option would be to clear round 1 and 2 on both sides.0 -
STERLING21JJ said:Quebbster said:Got curious and crunched the numbers a bit. I think an alliance of one player could, with perfect clears, maybe clear round 3 on one side. That would net them 540 000 points, so they would only net them one three-star progression cover. Would need twice as many points to reach the fourstar cover.
Another single player option would be to clear round 1 and 2 on both sides.
I think three players is the minimum needed to reach the fourstar progression reward, that would be enough to clear round 5...
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ended up 40K short of the kate cover... and about 140K short on the gwenpool. so i got neither. and yeah, the hulk covers probably were the decision maker. but now i have 6 purp me hulk covers on the vine.
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