If you were the planeswalker...

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Comments

  • FindingHeart8
    FindingHeart8 Posts: 2,731 Chairperson of the Boards
    Brigby said:
    Wait, we -weren't- supposed to make fun of ourselves with this?

    -Snip-
    If it makes you feel better, I was contemplating doing a parody Planeswalker of myself too, but then I saw all the serious ones.   :|
    you could always do one of each ;)
  • ElfNeedsFood
    ElfNeedsFood Posts: 944 Critical Contributor
    @FindingHeart8 perhaps my third ability should be labeled “Gauntlet”...
  • Toodles
    Toodles Posts: 31 Just Dropped In
    Toodles, Just Toodles
    20 hp, 10/10/10 slots, +5 all matches (including loyalty)
    0: Create a support with two charges and "You take no damage and deal no damage until your next turn." This support does not stack. 
    9: Fill your hand up to 6 cards then each card in hand gains 6 mana. 
    30: Win the game unless your opponent has 3 creatures in play, 6 cards in hand, or a full life total. 
  • Sorin81
    Sorin81 Posts: 558 Critical Contributor
    This is cool but I'm not very good at things like this. 

    Name: Erroxian
    Race: Human
    Affinity: White/Blue/Black
    Mana gains: W+3/U+2/B+3/G-1/R+0
    Life: 102

    Ability cost: 9/18/22 

    Bide: Target creature you control gets -3/-3 then drain opponent of 2 mana and 2 loyalty
              Target creature you control gets -3/-3 then drain opponent of 3 mana and 3 loyalty
              Target creature you control gets -2/-2 then drain opponent of 4 mana and 4 loyalty
              Target creature you control gets -1/-1 then drain opponent of 4 mana and 4 loyalty

    Dishonor: Create a support with 1/2/3/4 shields that says "When opponent matches three or more gems all mana and loyalty that would be gained is cancelled, then this support loses one shield.

    Deceive: Destroy the first creature you control then return creature to the field with +1/+1 and lifelink
                    Destroy the first creature you control then return creature to the field with +2/+2 and lifelink
                    Destroy the first creature you control then return creature to the field with +2/+2 lifelink and vigilance
                    Destroy target creature you control then return creature to the field with +3/+3 lifelink, vigilance and regenerate 3
  • Szamsziel
    Szamsziel Posts: 463 Mover and Shaker
    Name: 
    Szamsziel the Sinner
    6/6/6
    +6B/+6R/-2U/-2G/-3W
    Life: 131
    R/B

    Ability 1 - (Lust) Discard your hand. Draw (3/4/5/6) cards. For each creature you drawn gain 3 mana. For each spell you drawn loose 2 mana. For each support you drawn loose 1 life.
    Ability 2 - (Greed) First creature you own get (1/2/3/4) abilities selected randomly from the remaining keyword abilities. If creature have all abilities, destroy all your creatures. 
    Ability 3 - (Wrath) Fetch one (common/uncommon/rare/mythic) you own (outside the game). If it's a creature or support - put it directly on battlefield. If it's a spell cast it immediately. 
  • Snappyturtle
    Snappyturtle Posts: 133 Tile Toppler
    Name: Snaurtle, The Awkward Alchemist

    Cost: 581 crystals or $31.42

    HP: 85

    Blk/W

    W: +6 
    B: -3 
    Blk: +4
    R:  -1
    G:  1

    Ability 1 "Radical Faith"; 8 cost:

    Summon 1 5/5 Mechanized Ethereal Turtle with Flying and Double-strike and, "When this creature attacks it loses -1/-1 and your other creatures gain lifelink and deathtouch until the end of your turn"

    Ability 2 "Bloated Experimentation"; 13 cost:

    Create a support with 3 shields with, "When one of your creatures attacks it loses -2 toughness you lose 5 life and you gain 4 mana"

    Ability 3 "Molt  for Maturin"; cost Eleventy-seven:

    Target creature you control gains Hexproof and Reach and "When this creature dies you summon 1 12/12 cosmic turtle with berserker, trample and first strike with 'When this creature dies you summon 1 1/1 Regular Turtle with Determination with 'when this creature attacks it gains +3/+3 and your first creature gains +1/+1 and when this creatures dies you summon 1 0/1 tadpole with 'at the beginning of your turn you lose 10 life and whenever you match 3 gems you lose 6 mana and a text shows that reads, 'you have failed our reptilian overlords for getting to the tadpole' "


  • DBJones
    DBJones Posts: 803 Critical Contributor
    Snappyturtle: I don't think it's what you meant, but I think a Planeswalker that got 1 mana per green match no matter how many gems are involved or something similar would be quite interesting.

    bken1234: I've been wondering about a similar idea to that second ability. I was wondering if they could make Planeswalker abilities and/or cards that create cards and play them, or put them in your hand with full mana to help with some objectives.
  • Snappyturtle
    Snappyturtle Posts: 133 Tile Toppler
    I was trying to make it awkward like me. Where my thoughts are coherent but most of the time when I try to show or give the information I have in my head, it comes out a garbled mess. That 1 Green match was the best I could come up with for the mana gains.

    And being late at night, I just gave up halfway through the 3rd ability for sleep. Forgot tadpoles are amphibian and not reptilian like turtles.
  • morgue427
    morgue427 Posts: 783 Critical Contributor
    i would like one the first ability is destroy a support for 6? non targeted of course