Different "trap tile" icon for pseudo-traps?
bigsmooth
Posts: 375 Mover and Shaker
America Chavez's yellow passive and Dr. Doom's purple passive both place "trap" tiles that basically just function as placeholders for a possible future effect. The trap tiles do nothing on their own and there is no direct effect when either the player or the AI matches them.
I am wondering if it would be possible to use a slightly different tile icon for these and any similar powers.
America Chavez tends to make lots of her "trap" tiles and they can be on any color; right now if I use her with another character that makes trap tiles (e.g. Ant-Man, Winter Soldier, X-23, Elektra, etc.) it can become difficult to tell which trap tiles are the truly valuable ones (without extra taps on the board to figure it out). Thanks.
I am wondering if it would be possible to use a slightly different tile icon for these and any similar powers.
America Chavez tends to make lots of her "trap" tiles and they can be on any color; right now if I use her with another character that makes trap tiles (e.g. Ant-Man, Winter Soldier, X-23, Elektra, etc.) it can become difficult to tell which trap tiles are the truly valuable ones (without extra taps on the board to figure it out). Thanks.
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