Forget Gambit, Let's Talk 5* Archangel
Comments
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Perhaps an upcoming 5 star will spend a lot of time airborne and everyone will be rushing to champ their AA for the counter.
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aesthetocyst said:Qubort said:
Perhaps an upcoming 5 star will spend a lot of time airborne and everyone will be rushing to champ their AA for the counter.
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Hopefully AA is the precursor counter to 5star Professor X's hover wheelchair. Ideally AA can ground him so he he vulnerable to caltrops.0
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Or maybe it means there is 5* Beak incoming, more X-Men ahoy!
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I agree. He is proably the worst 5 (after Doc Ok and Banner but those two looks like they dont count anymore). Blue is horrible, completely overpriced. Green is ok I guess. And black is far less useful as I expected. Almost never does the damage, and stopping just one color is just good against a few goons.
He REALLY needs a buff.0 -
I wont argue that he doesn't need a buff, because he does, but I actually really like his black. I don't use it for the damage (if it happens, great, but I don't count on it), and I hold off on firing it until the AI is getting close to having enough AP to fire something annoying, then cast it on that color. 5 turns is usually more than enough to down whoever was about to do something, and its pretty common for at least one of the countdowns to survive. Use it vs Phoenix and choose red and she cant do jack. Granted, it's rubbish against Gambit and his counter-anything-fun purple power, but it's a unique ability that I really enjoy using. Tweak his damage numbers on blue and green to make it do enough damage to warrant the AP cost, and I think he's a fine support character that will keep any future flyer in check as a nice niche bonus.
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tanis3303 said:I wont argue that he doesn't need a buff, because he does, but I actually really like his black. I don't use it for the damage (if it happens, great, but I don't count on it), and I hold off on firing it until the AI is getting close to having enough AP to fire something annoying, then cast it on that color. 5 turns is usually more than enough to down whoever was about to do something, and its pretty common for at least one of the countdowns to survive. Use it vs Phoenix and choose red and she cant do jack. Granted, it's rubbish against Gambit and his counter-anything-fun purple power, but it's a unique ability that I really enjoy using. Tweak his damage numbers on blue and green to make it do enough damage to warrant the AP cost, and I think he's a fine support character that will keep any future flyer in check as a nice niche bonus.
Once gambit is out, if you’re pulling latests to jump into 5* land it’s Thor, AA and GR. Short of game-breaking buffs for any of the 3, you’re into a completely unplayabe 5* pvp experience.0 -
Suggested change:
Leave green as is.
Black should stop ALL ap gain until either its expired or mtached/destroyed.
Blue recost to 8 ap and it sends AA airborne while airborne the power can be fired to do additonal damage from an airborne position. This would then make him unique, as the only character to attack while airborne.0 -
OneLastGambit said:Suggested change:
Leave green as is.
Black should stop ALL ap gain until either its expired or mtached/destroyed.
Blue recost to 8 ap and it sends AA airborne while airborne the power can be fired to do additonal damage from an airborne position. This would then make him unique, as the only character to attack while airborne.0 -
Noobulator said:OneLastGambit said:Suggested change:
Leave green as is.
Black should stop ALL ap gain until either its expired or mtached/destroyed.
Blue recost to 8 ap and it sends AA airborne while airborne the power can be fired to do additonal damage from an airborne position. This would then make him unique, as the only character to attack while airborne.0 -
OneLastGambit said:0
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OneLastGambit said:Suggested change:
Leave green as is.
Black should stop ALL ap gain until either its expired or mtached/destroyed.
Blue recost to 8 ap and it sends AA airborne while airborne the power can be fired to do additonal damage from an airborne position. This would then make him unique, as the only character to attack while airborne.
For black, I think if it was 6AP, so two matches, it would be far more useful, and easy to pull in the beginning of the match, making him far more useful.0
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