Strike Tile Specialist Teams: Who is the best?

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ThaRoadWarrior
ThaRoadWarrior Posts: 9,162 Chairperson of the Boards
edited January 2018 in MPQ Character Discussion
We've all seen 4ocket/G4mora/Medusa more than a few times, but lately I've been playing with Nico some and it got me wondering: what is the ultimate strike-pocalypse team? I'm wondering specifically about the least turns to get to the highest value strike damage. I haven't gone so far as to do the math, but I suspect it would be between:

4ocket
5* Lord - The match damage here is very good, plus he has the guardians affiliation to jump off 4ocket's bonus
Nico - the passive buff is very strong, even against non-goon teams

or

4ocket
C4rol
4* Lord - this team is probably better against goon teams since 4* Lord's countdowns are dependent on enemy powers firing off. Also they take 3 turns to resolve, which is sub-optimal, but i think once it got rolling it would be pretty sweet.

Teams that include 4ocket seem to have a leg up to me to teams that require you to actively fire off a power to lay down strikes, or even make matches as with Daken. Anybody have any thoughts on this topic? Is there a killer team I'm missing? Does 4ocket/Wasp/C4rol actually get there faster with that 1 turn countdown? Mine isn't very good yet so I haven't spent any time with her.
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  • DarthDeVo
    DarthDeVo Posts: 2,176 Chairperson of the Boards
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    It's not a bad idea to have someone who can generate new strikes if you're playing against non-goons. If you don't and G4ocket's get matched away or otherwise removed, he's a whole lot less effective. But on the other hand, the tiles will shred enemy teams quickly, so hopefully not many are removed from play. 

    Wasp and C4rol are pretty fantastic together, provided you can get enough blue to trigger the 1 turn CD. Most of the time it isn't an issue, but you will get the occasional blue-starved board, or the AI always takes the available matches. But generally speaking, they're BFFs.
  • ThaRoadWarrior
    ThaRoadWarrior Posts: 9,162 Chairperson of the Boards
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    That's true, but it takes you having 7 blue banked up before she starts doing it, and then C4rol is only going to boost any 3 special tiles that are on the board (so they might be defense or attacks rather than strikes). So if you assume that it takes at best 2 turns to get enough blue for Wasp to throw out that tile, then a third turn for her to create it, and a 4th turn for C4rol to start adding to the strikes, You'd have had Nico adding 68pts to every strike on the board for 3 turns regardless of what else was out or going on.

    Another team that would take some getting-moving, but with a lot of potential for strike multiplication might be:
    Coulson
    C4rol
    Cloak and Dagger

    Photonic Barrage will get your strikes out fastest, with C&D's passives helping along the way and the cheap purple power creating 1-turn countdowns from Coulson who can eventually start adding his own strikes with his countdown spam attack...Kind of an interesting thought experiment I guess.


  • OzarkBoatswain
    OzarkBoatswain Posts: 691 Critical Contributor
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    Phoenix, OML, Wasp.
  • ThaRoadWarrior
    ThaRoadWarrior Posts: 9,162 Chairperson of the Boards
    edited January 2018
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    I hadn't really considered too many 5* characters I have a 1/0/1 OML and a 0/1/0 Phoenix so I really don't play them unless they're required; 5* Lord just happens to be my highest covered one.

    OML puts out some bonkers strikes now that I looked him up, but what's the synergy with Wasp compared to say Nico or C4rol?
  • DarthDeVo
    DarthDeVo Posts: 2,176 Chairperson of the Boards
    edited January 2018
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    I hadn't really considered too many 5* characters I have a 1/0/1 OML and a 0/1/0 Phoenix so I really don't play them unless they're required; 5* Lord just happens to be my highest covered one.

    OML puts out some bonkers strikes now that I looked him up, but what's the synergy with Wasp compared to say Nico or C4rol?
    For 5 yellow AP, Wasp can flip them from strikes to protects, back and forth, buffing each tile every time she does. 
  • ThaRoadWarrior
    ThaRoadWarrior Posts: 9,162 Chairperson of the Boards
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    Looks like she does a good buff too; I wonder if Nico's reliability of just buffing every turn outweighs that Wasp has them as shields half the time until you get 5 more yellow?
  • Straycat
    Straycat Posts: 963 Critical Contributor
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    The only players I think you are missing is Blade, and an injured 5* Daredevil. They get out strong strikes fastest if the conditions are met.
    Gamora, Carol, and Coulson can also do pretty well since 6 blue ap could get you 2 strikes that Carol immediately buffs thanks to Coulson.
    Or maybe Blade, Iron Fist, and Prof X. Prof X should tank at least 2 colors, so he can start buffing like crazy after going invisible. Punisher could take Iron Fists spot since he adds a multiplier and makes strikes too.


  • JackTenrec
    JackTenrec Posts: 808 Critical Contributor
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    It's not instantaneous like some combos mentioned, but I'm very fond of Carol + Ant-Man, since Ants! Ants! Ants! culminates in simultaneous strikes and countdown spam. I add Coulson and/or 4* Star-Lord depending on how the whim takes me.
  • Anon
    Anon Posts: 1,455 Chairperson of the Boards
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    Straycat said:
    The only players I think you are missing is Blade, and an injured 5* Daredevil. They get out strong strikes fastest if the conditions are met.
    Gamora, Carol, and Coulson can also do pretty well since 6 blue ap could get you 2 strikes that Carol immediately buffs thanks to Coulson.
    Or maybe Blade, Iron Fist, and Prof X. Prof X should tank at least 2 colors, so he can start buffing like crazy after going invisible. Punisher could take Iron Fists spot since he adds a multiplier and makes strikes too.


    I was wondering why no one was mentioning Blade. The guy does it passively, even.
  • TPF Alexis
    TPF Alexis Posts: 3,826 Chairperson of the Boards
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    Another team that would take some getting-moving, but with a lot of potential for strike multiplication might be:
    Coulson
    C4rol
    Cloak and Dagger

    Photonic Barrage will get your strikes out fastest, with C&D's passives helping along the way and the cheap purple power creating 1-turn countdowns from Coulson who can eventually start adding his own strikes with his countdown spam attack...Kind of an interesting thought experiment I guess.


    I've used this one a bunch. It is slower to start than some of the others mentioned here, but it hits like a load of bricks once they get going. Also has some issues in that you're missing a green active, and don't have good red match damage or powers. Those don't really matter once you've got 10K worth of strikes out, but they can be a problem in the early game.
  • BigOldBob
    BigOldBob Posts: 39 Just Dropped In
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    C4rol
    Coulson
    Switch

    Kill switches cd-tile with carols yellow. Use coulsons purple to generate black, yellow or purple.
    no other combination can provide bigger strike tiles faster 
  • hopper1979
    hopper1979 Posts: 564 Critical Contributor
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    Phenox, OML and Nico
  • Black Duke
    Black Duke Posts: 694 Critical Contributor
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    4* Blade (5/5/3), Carol (5/5/3) and War Machine (3/5/5).

    It´s a really fun team - especially when you have a heavy-red starting board.
  • Quebbster
    Quebbster Posts: 8,070 Chairperson of the Boards
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    According to the character discussion thread, a level 270 Grocket with 5 yellow covers creates 7 strength 132 Strike tiles without a fellow Guardian, or strength 276 Strike tiles with a fellow Guardian, so the strike tiles are almost twice as strong with a fellow Guardian. With the 20% boost from Punisher Max (with 4 blue covers), it adds 64 to each strike tile, while Nico at level 270 and 5 Purple covers adds 68 each turn, so Nico is clearly the superior option.

    If you want to run Grocket, Nico and Punisher it would take two turns for Nico to bump up the strike tiles to strength 268, almost equal to the 276 Another Guardian brings automatically. After that, any bump is just gravy.

    I guess it depends on whether you bring the other Guardian just to bump the strike tiles or if they have Another job too though...

  • Quebbster
    Quebbster Posts: 8,070 Chairperson of the Boards
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    mexus said:
    Quebbster said:

    According to the character discussion thread, a level 270 Grocket with 5 yellow covers creates 7 strength 132 Strike tiles without a fellow Guardian, or strength 276 Strike tiles with a fellow Guardian, so the strike tiles are almost twice as strong with a fellow Guardian. With the 20% boost from Punisher Max (with 4 blue covers), it adds 64 to each strike tile, while Nico at level 270 and 5 Purple covers adds 68 each turn, so Nico is clearly the superior option.

    If you want to run Grocket, Nico and Punisher it would take two turns for Nico to bump up the strike tiles to strength 268, almost equal to the 276 Another Guardian brings automatically. After that, any bump is just gravy.

    I guess it depends on whether you bring the other Guardian just to bump the strike tiles or if they have Another job too though...

    Sounds to me that Punisher on the team with Grocket + Nico will be more powerful after a few turns. He's also a good dude with that black and green (so that you don't have to use Grocket's green which may destroy your strike tiles). We're missing a good Gamora stun but we're getting a... Decent Nico stun instead.
    Still missing red.
    Marginally stronger at least. Nico already adds 68 to the strike tiles each turn, Punisher bumps that up to 81 with a 20% bonus. But it does give a nice snowball effect.
  • Tiger_Wong
    Tiger_Wong Posts: 1,017 Chairperson of the Boards
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    4*Grocket
    Yondu
    Lockjaw


  • Dormammu
    Dormammu Posts: 3,531 Chairperson of the Boards
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    Carol
    Daken
    Loki

    Goad the AI into making match-4s and let Loki spam the board with countdowns. Daken will keep you in tiles. Bad on defense, but so laughably easy on offense.
  • GrimSkald
    GrimSkald Posts: 2,490 Chairperson of the Boards
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    Hawkeye (5*) / Coulson / Carol - particularly when one is boosted.  You may or may not get the strikes from Carol, but Coulson and Hawkeye can make them too.  Once it gets going it's ridiculous, Coulson's CDs mangnify the strikes and do damage, which generate more AP to fuel everyone.

  • Demanufacture69
    Demanufacture69 Posts: 14 Just Dropped In
    edited January 2018
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    With the current pve using carol daner, wasp and 3* falcon. Suprisingly effect combo for strength tiles. In a wave have reached a combined tile strength of 33k plus match damage per match. We got wasps 1 turn tile with carol daers passive and the bird strike gives lots of protect tiles to turn to attack.
  • Hadronic
    Hadronic Posts: 338 Mover and Shaker
    edited January 2018
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    Carol/Coulson/Hawkeye without a doubt.
    My current record if anyone would like to try and beat it.
    https://i.imgur.com/Ko1X7fr.png

    edit - can't figure out how to attach pics in this stupid forum.