5* Daredevil not enough tiles for sonar strike?
bawnslippy
Posts: 6 Just Dropped In
Hi guys,
Just been using daredevil 5* and tried to use sonar strike, but it said not enough tiles to use this ability. Is this a bug?
The ability doesn' pplace any new special tiles. However it does convert enemy tiles (there weren't any at this time). However, I know I've used it before when there were no other special tiles on the board.
Thoughts?
Just been using daredevil 5* and tried to use sonar strike, but it said not enough tiles to use this ability. Is this a bug?
The ability doesn' pplace any new special tiles. However it does convert enemy tiles (there weren't any at this time). However, I know I've used it before when there were no other special tiles on the board.
Thoughts?
0
Comments
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Hmmm never seen that before , usually you can just use it as a stun no matter what tiles are on the board.
I'll try it myself
Update: seems to work fine for me0 -
I think that should only happen if your target is already stunned and there is no special tiles.0
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I ran into this as well earlier today. Didn't think to get a screenshot, tho. I'll have to keep it in mind if it happens again.
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I thought I had this issue, but had my 3* rostered0
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Sandmaker said:I think that should only happen if your target is already stunned and there is no special tiles.1
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evade420 said:Hmmm never seen that before , usually you can just use it as a stun no matter what tiles are on the board.
I'll try it myself
Update: seems to work fine for me
This sounds like a bug then. Any way to report this?0 -
BlackBoltRocks said:The wording of the ability says it converts tiles, then stuns the enemy. So I'm assuming you need to fulfill the former condition before activating the latter?
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I don't know about the OP, but I had it come up in one of the 5* required nodes in EotS. None of those opponents are immune to stun.
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