Revamp daily rewards for long-term players
Nightglider1
Posts: 703 Critical Contributor
I hit day 1469 today (I think it was 1469; it's right in that area, anyway) and my reward was a Standard token. Having played this long, it's kind of a gut-punch to still have Standards in the daily reward mix.
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I'd love to see something like this also. I'm day ~650 and almost all excitement is now completely gone from this system. I've nearly got all my 4*s champed so the occasional 4* rewards aren't needed or something I look forward to anymore. I'm still 3 months from the first 5* reward and 6 months from the second. By the time they start building up I'll probably have most of them champed.
Being 2 years behind the curb really hurts this system. I get that it's a nice reward for longtime players, but this is a problem that's only going to get worse and worse as new players are further and further back from current.
Changes I'd like to see:
1. Make the non-specific random rewards scale with SCLs and/or SR
Current:Standard Token 25% 50 HP 12.5% 500 ISO 12.5% 250 ISO 12.5% 3x Health Packs 12.5% 3x All Color Damage Boosts 12.5% 3x All Color AP Boosts 12.5%
SCL 1-3: (Same)Standard Token 25% 50 HP 12.5% 500 ISO 12.5% 250 ISO 12.5% 3x Health Packs 12.5% 3x All Color Damage Boosts 12.5% 3x All Color AP Boosts 12.5%
SCL 4-7: (Token changed to Elite and double ISO/HP)Elite Token 25% 100 HP 12.5% 1000 ISO 12.5% 500 ISO 12.5% 3x Health Packs 12.5% 3x All Color Damage Boosts 12.5% 3x All Color AP Boosts 12.5%
SCL 8-10: (Token changed to HT, double ISO/HP again)Heroic Token 25% 200 HP 12.5% 2000 ISO 12.5% 1000 ISO 12.5% 3x Health Packs 12.5% 3x All Color Damage Boosts 12.5% 3x All Color AP Boosts 12.5%
2. Do essentially the same thing as above for the specific ISP, HP, CP, & Token drops where they scale similarly to SCL or SR. For example on a CP day you get triple CP to what you SR is, so if you're SCL 9 you get 27, but if you're only SCL 2 you get 6.
3. For specific tokens it would be great if the game gave you and option to accept the specifically assigned character or take an RNG equivalent. Examples: Early 3* offering you chose to take it or take an HT or ET instead. 4* offerings you can choose to take the 4* or 20 CP. 5* offerings you choose to take the offered 5* or 60 CP.2
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