Quality Of Life Improvements.
THEMAGICkMAN
Posts: 697 Critical Contributor
So, I had a few thoughts about smaller improvements Oktagon could make that would make the game a lot more polished, these are just little QoL improvements but I think they could go a long way.
1. Allowing us to 'clear' things from the inbox, getting rid of clutter we don't want there.
2. When your opponent discards a card it should display on the screen (a similar animation to drawaing card perhaps).
3. This one is more personal one, but Hibernum never got ardtound attributing the names of the people who made the basic decks for planeswalkers, I'd like for that to happen, since I made a couple of those decks ^^.
But what else does everyone else want? This list is the tip of the iceberg of QoL improvements.
1. Allowing us to 'clear' things from the inbox, getting rid of clutter we don't want there.
2. When your opponent discards a card it should display on the screen (a similar animation to drawaing card perhaps).
3. This one is more personal one, but Hibernum never got ardtound attributing the names of the people who made the basic decks for planeswalkers, I'd like for that to happen, since I made a couple of those decks ^^.
But what else does everyone else want? This list is the tip of the iceberg of QoL improvements.
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Comments
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I've really only got one. Graveyards. With all of the cards that care about graveyards, it would be really nice to be able to see them. Maybe from the pause screen. I suppose the how isn't really important.5
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How many shields listed on support cards...6
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Drewster said:How many shields listed on support cards...1
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Ability to skip animations. One button switch for filter standard vs legacy1
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Some of these have already been said, but they're on my list so I'm gonna repeat them.
- Stop making the menu where I view what's in my hand disappear when I discard a Cycling card.
- Let me see my entire hand, without having to scroll up or down.
- Toggling capabilities for in-match animation. I realllllly don't need to see reinforcement animation, Clue or Servo production, damage allocation, post-match scoring, or anything else for that matter. I can see it's purpose, in that it would be helpful for newer players to see these things. But I've been playing for almost two years now, so it's no longer necessary for me. I can go look at the battle log if I have questions.
- More detailed filter capabilities when looking at cards; as @Szamsziel said, we need a Standard/Legacy option.
- As @Drewster said, listing the number of shields on a support so that it's viewable outside of actual gameplay.
- As @Sirchombli said, viewing Graveyard stacks would be awesome. While we're at it, I'll throw the Exile stack onto my wish list as well. I'm not unrealistic about these though, as I realize it might take some serious work to implement them.
- Planeswalker leveling: Do I really need to sit and watch that little scroll bar go up to the next level 59 times? That is sooooo tedious, particularly with the newest arrival.
- Displaying team scores for the current event within your coalition in a coherent manner. Right now it's just in there randomly. It'd be nice if they were in there in some sort of order, like highest to lowest. (Before I get blasted for being too concerned about my teammates' scores and then this thing devolves into more nonsensical arguments about the very nature of coalitions, let me just say that this is purely because of my own preference for data to be in a neat, tidy, logical order. There is literally no other reason.)
- The ability to search for a coalition whose roster is full. Right now, I believe that you can only get a return from a search for a coalition if it's got a vacancy in it.
- The ability to see more than just the top 10 coalitions; 100 would be nice.
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The first five in particular would help a lot, I think. This game really takes up way too much time, so anything that reduces any unnecessary steps would be good. Number two would speed up cycling, and since we'll most likely need to use this mechanic for some more time, Right now we're allowed to see 4.5 of the cards in our hands, but since the card that was drawn last is at position 6, one needs to first scroll down to make it visible, then drag it to the top and then finally exile it.
Someone else requested the mana stored on the card that is about to be cycled to be used first when cycling, and I think this is so incredibly important that it should be repeated. This would prevent a lot of the pointless dragging-cards-about, especially if the card drawn last could be exiled directly.
I would also like the ability to toggle confirmations. Most of them become pointless and tiresome really fast.
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Another thing that would be useful for a lot of coalitions is to be able to hand over the reins of leadership (crown) to the player of your choice. Currently it only is able to be moved if you leave the group. Sometimes you don’t have the ability to manage the coalition properly, but don’t want to leave the group/lose your scores.
I think that this would help see less “dead” coalitions form when it is easier to hand off the reins. I know it won’t stop them from happening when a leader goes MIA, but it would be a start.6 -
I'll add another - something for daily rewards. Too often I've forgotten about my daily reward, having it show up in the inbox would be really nice.0
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THEMAGICkMAN said:I'll add another - something for daily rewards. Too often I've forgotten about my daily reward, having it show up in the inbox would be really nice.0
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Mainloop25 said:THEMAGICkMAN said:I'll add another - something for daily rewards. Too often I've forgotten about my daily reward, having it show up in the inbox would be really nice.0
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1. Being able to speed up the victory/ribbons animation. (holding like with opening boosters would be an idea)
2. Being able to edit an event deck even when your nodes run out in an event (so we can fine tune immediatly and not wait 6 hours and hope to remember only for pve, if this makes it possible to troll pve
3. Being able to see the node timer even when you still have charges
4. Being able to see your coalition members scores from the event instead of the coalition menu
5. Having the coalition event scores ordered, highest scoring member first
6.leave the score tables of an event for a day after the event ends so coalitions don't have to calculate from the total score
7. repopulate the vault (with card sets, jewels etc)
8. Get rid of the annoying "how do you like mtgpq" message after every three or so fights. once a player does not want to rate, he really doesnt want to.9.Have the color mastery bars in platinum reflect the maximum possible mastery (instead of just being full)
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andrewvanmarle said:1. Being able to speed up the victory/ribbons animation. (holding like with opening boosters would be an idea)
2. Being able to edit an event deck even when your nodes run out in an event (so we can fine tune immediatly and not wait 6 hours and hope to remember only for pve, if this makes it possible to troll pve
3. Being able to see the node timer even when you still have charges
4. Being able to see your coalition members scores from the event instead of the coalition menu
6.leave the score tables of an event for a day after the event ends so coalitions don't have to calculate from the total score
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