Yet another Gambit fix thought
 
            
                
                    therightwaye                
                
                    Posts: 459 Mover and Shaker                
            
                        
            
                    Gambit (gambatt) fix is easy, I think. Red and Purple should have passives. Remove black as the AP gain, add as passive to the Red and Purple. You can't battery Red without him having a red power, same with purple.
Lower his HP, because it seems ridiculously high for a striker that good.
Make his black power a defense power. Maybe remove CD or charge tiles to negate damage. Perhaps add a feature that stuns Gambit so that temporary you have access to the red and purple AP for other characters to us.
I haven't read every comment, so excuse me if something similar was said.
done.
                Lower his HP, because it seems ridiculously high for a striker that good.
Make his black power a defense power. Maybe remove CD or charge tiles to negate damage. Perhaps add a feature that stuns Gambit so that temporary you have access to the red and purple AP for other characters to us.
I haven't read every comment, so excuse me if something similar was said.
done.
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            Comments
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            Yet another duplicate thread that will probably get combined or closed.
 That being said I haven't seen that suggested (though I haven't read them all either, I'm over everyone crying about him) but if they are going to nerf him (again still not a fan of nerfing ever) this is a pretty good suggestion.0
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            You are going to fix the most OP character in the game but lowering his health a bit and giving him ANOTHER power?0
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 It's specifically a fix for the 0/0/5 build, which mainly applies to the 3* version - which outside of that build, isn't especially great.PenniesForEveryone said:You are going to fix the most OP character in the game but lowering his health a bit and giving him ANOTHER power?
 If you have beef with the 5* version, that's a separate issue.0
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            To summarize, yeah Gambatt is kind of the big complaint as I've seen. Coming from someone who uses a 5* and 3* Gambatt. Busting up to 900 in PvP with Gambatt in 30 minutes didn't really seem balanced.
 Having seen a ton of 5* Gambit in PvP I agree is his towards OP. But I like a high damage striker like him. From my prespective he just has too much HP for the damage he does.0
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            *Please use the existing thread already ongoing regarding balance discussions for Gambit. Thanks!*0
This discussion has been closed.
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