one node hiding the other in hulk sighting: greenland
y4747
Posts: 165 Tile Toppler
the 5* essential node hides the normal one next to it when selected.... just need to nudge it a bit outwards.
not a big deal, just a tad annoying and easy fix
not a big deal, just a tad annoying and easy fix
7
Comments
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It is definitely a needless annoyance on day 2 of this event, particularly if you are playing for placement where speed is important.0
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lol someone's a tapper. yeah. just move the node out a bit more to the left.0
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I play on PC. You cannot click on the node Greenland V, which means that you cannot progress past it.0
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Yeah, it took me a little bit of time to figure out where you needed to click to get access to that node. Was really worried that I'd be locked out!
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My first thought was "Oh, man I musta ate too much for Thanksgiving my fingers are so fat now I can't even select the right node". My next thought was "Must be time to pony up for the iPad Pro I clearly need more screen real estate to work with thank goodness it's Black Friday". Not saying that either of those conclusions were wrong, but after sleeping on it I can't help think that the best/easiest solution would be to just move the 5* essential node a little bit to the left.
I'll hit the treadmill and Best Buy just the same, but if @Brigby or @Tombstone wouldn't mind looking into the last option that would be greatly appreciated.1 -
Yeah, I eventually figured out to tap slightly to the right of it on my iphone, as well. Annoying.0
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Hi Everyone. That certainly does sound inconvenient placement for the node. Apologies for that!
I'll pass this info on right now regardless, but if anyone has a screenshot available, that would certainly help the developers get a better idea right off the bat.2 -
I know this is worse case, but unfortunately, this screenshot my alliance mate took is the only "evidence" I have of this effect. Please trust me even if the Daredevil node wasn't expanded you'd still have a devil of a time hitting the node hiding behind it.
https://ibb.co/hZybV6
Sorry @Brigby I couldn't do better but I appreciate you passing this along to the developers
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Hi Everyone. Looks like the developers beat me to the punch, upon returning from Thanksgiving break. I received word that this was addressed in yesterday's daily patch. The 5-Star Essential node should no longer block that middle node when it is expanded.1
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thanks! glad to hear it won't happen again.
might be good practice to define a minimum screen-distance between nodes from now on, when adding 5* essential nodes to events that didn't have them before.
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y4747 said:might be good practice to define a minimum screen-distance between nodes from now on, when adding 5* essential nodes to events that didn't have them before.1
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