Seasick Pirate wrote: ^ You bring up some really good points in your post. Much appreciated! This is the first game like this I've ever played so I'm still just trying to understand it!'a structure - though it seems like others here are in the same boat. As a player/by-stander, I feel like the big Season 1 reward should have been a progression reward. Maybe have Season 1 a tournament that only alliances can enter. Once you enter, you cannot modify your alliance or you are booted and must start over. Of course this would naturally lead to it's own unique set of problems but at least it would feel more of a team effort with a unified goal to work towards. But that's probably just my way of complaining because I'm not a #1 ranking player.
Our hope is that this will encourage socialization outside of the game with players actively kicking underperformers out of their alliances and recruiting higher-end teammates.
ZenBrillig wrote: Also, the CEO of Demiurge said this on VentureBeat: Our hope is that this will encourage socialization outside of the game with players actively kicking underperformers out of their alliances and recruiting higher-end teammates. So the design intent is for alliances to be somewhat fungible.
Ben Grimm wrote: I found that quote incredibly odd. It's going to undermine people's loyalty to alliances, not encourage it.
ZenBrillig wrote: Ben Grimm wrote: I found that quote incredibly odd. It's going to undermine people's loyalty to alliances, not encourage it. Well, it's only odd if you think of alliances in social terms - if you think of them as sports teams, well, GM's are always looking to trim the fat and bring in that shiny new free agent.
Zhirrzh wrote: I fully expect that in the last few days of Season 1 alliances on the cusp of top 100 will be ruthless about cutting non-performers and replacing them with people on higher point totals coming up from smaller alliances. There will be people who wake up to discover at the last second they are out of an alliance and got no Nick Fury and no alliance season reward at all, and the forum drama will be incredible. It makes me glad for two things- my alliance is very safely inside the top 100 and I'm one of my alliance's top scorers. I wonder if the alliances gunning for #1 will also stoop to the tactic of replacing their bottom scorers. If done late, that's going to be really harsh for people who worked hard all month expecting to easily be in Nick Fury range only to have to scramble quickly to get back into an alliance at the end of the month. Personally I think they should make it so alliances only get the points earned by people while they are in your alliances. This might lead to a wave of kick/replace at the start of a new season, but that's probably better than the current method.
Ben Grimm wrote: ZenBrillig wrote: Also, the CEO of Demiurge said this on VentureBeat: Our hope is that this will encourage socialization outside of the game with players actively kicking underperformers out of their alliances and recruiting higher-end teammates. So the design intent is for alliances to be somewhat fungible. I found that quote incredibly odd. It's going to undermine people's loyalty to alliances, not encourage it.