The reasons why we Hoard
Comments
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To put it simply, players often get screwed when we open tokens. Most of the times it's just minor things, but sometimes it's more.
I started hoarding once I realized I couldn't stand to sell 3* (originally) or 4* (currently) when I didn't have the hero points to buy roster slots. Then it was to control my iso better. Screwing up my MMR. Etc.0 -
Hi @Brigby
Maybe you could pass this along to the developers so they understand the multiple ways why players hoard. No more confusion or misunderstanding. Every player has their own reason but it's to our own benefit.0 -
I may be late to this discussion, but chalk up one more to avoiding wasting covers. That's probably the chief reason for me, but tied vey closely to that is lack of ISO.
I've got several 4*s covered, but not champed. That makes pulling a risky proposition, as I might end up with a plethora of covers for characters I have no means to champ, thus those covers become useless. Better to wait until the characters are champed or I at least have enough ISO on hand to champ if I need to.
Earlier, when I was building my 3* (and even 4*) roster, it was lack of HP. Sure, I could pull a bunch of tokens, but if I pulled a bunch of new characters and lacked the HP to open roster slots for them, those covers were useless.
So again, the root cause or reason for hoarding was to avoid wasting covers, manifested through lack of resources, which (for me, at least) have differed at various points of development.
Ideally, I wouldn't hoard, and I don't plan to once I get closer to completing the 4* tier. But realistically, that's still the better part of a year away from happening, especially as the 4* tier continues expanding.
And that's not even taking into account maybe trying to get into the 5* tier.
We desperately need more double ISO events, at least once a quarter. Another thought I had once upon a time was that all off season events could be double ISO. There's only about 3.5 days between seasons, so often enough we would have something to look forward to and could give us a small boost, but not so long that it breaks the bank, at least I wouldn't think. But, I don't have access to their numbers, so really have no way of knowing for sure.1 -
The iso struggle is real, y'all.1
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With the 4 week boost to new 5*s it only ever makes sense to open a hoard the first day a new character enters the latest pool. So instead of slowly covering a character over the what? 18 weeks? they are in the latest pool you save and try to cover someone day 1. You'll cover the new character and the two older ones and then you start saving again. Once that character leaves you do it again so that you can have a 5* champ on launch day 3 or 4 times/year.
It's crazy that the devs have been open about their dislike for hoarding and yet they seem to encourage it at nearly every opportunity.0 -
PenniesForEveryone said:With the 4 week boost to new 5*s it only ever makes sense to open a hoard the first day a new character enters the latest pool.
To some extent it depends on how fast you gather resources. If you're building it up fast enough to have a decent hoard for every third 5*, then fair enough. But for a lot of people if they want a good chance of fully covering all three available Latests, they're not going to be dumping the hoard that frequently.
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Richyyy said:PenniesForEveryone said:With the 4 week boost to new 5*s it only ever makes sense to open a hoard the first day a new character enters the latest pool.
To some extent it depends on how fast you gather resources. If you're building it up fast enough to have a decent hoard for every third 5*, then fair enough. But for a lot of people if they want a good chance of fully covering all three available Latests, they're not going to be dumping the hoard that frequently.0
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