He said last week that this is the Halloween schedule.. Which I guess means run the same boring events that we played on the weekend mid week?
I appreciate the attempt at mixing things up. But this is pretty much the opposite of what we want as players. Now if we had Avacyn's Madness, Halloween zombie event, Inventor's Fair, Trial of Strength, Hour of Devastation, or ANYTHING else we haven't played 10 times in the last 10 weeks that would be GREAT!
Matthew said: Hey Brigby, thanks for sharing all of this. I noticed that in the spoiler section of past events, Hour of Revelation is listed. I'm assuming it's not going to run this week, based on the fact that it's not included in the upcoming events section. However, I just wanted to get some clarification from you now if possible, so that coalitions can adjust accordingly.Thanks!
Brigby said: *(11/08/17) Brigby - Updated Single-Player and Multiplayer events@rafalele Apologies, but that was actually my fault. I had written 11am UTC, when in actuality it was due to start at 11pm UTC.@NiftyC I spoke with the developers, and it appears that Hour of Revelation is currently set up as a "Legacy" event. It was disabled, partially due to the Halloween events occurring, and partially due to the negative feedback from players. Unfortunately, reverting it back to "Standard" requires a new update, which hopefully will occur sometime this month. Until then, I'm afraid Hour of Revelation will be unavailable as a playable event.
Thésée said:It seems to me negative feedback was mainly caused by the Something Went Wrong problems (also some expressed their concern about the difficulty of reaching the "kill 3 or more creatures" objective), but was not strong to the point of asking the suppression of the only PvP coalition event we have