Jaedenkaal said: - Roster all the 2*s. 2* Spider-Man (Bag Man) is the only optional one. Not because they're all good, but because you will gain resources in the long run by getting champion levels for all of them. You're right, 2* Cap is pretty terrible; you could save him for last, if you want.
Gaschde said: Ah cool! I didnt know that you can level them more then lvl 94! Thats also very new for me! Many thanks for all of your advises!
Hey, guy! Welcome to the forums! You did a good job discovering this place much earlier in your play than I did, haha. So hopefully you can avoid some pratfalls along the way.
I just wanted to throw in a few things, either adding to what Jaed said or adding in some of my own thoughts:
1) Hero Points are, indeed, best used only for roster spots. You will CONSTANTLY need more spots than you have available. I still do, and I have 121 spots! So don't use HP for anything but spots. And yeah, you'll probably need the roster spots more than you need your 4* characters at this point. If you get into a pinch, don't feel bad about selling them for the space.
2) As for Alliances, there is a whole Alliance Sub-Forum here where you can both: a) Post that you are a player looking for an Alliance, and b) Check out posts from Alliances looking for members. In the Alliance Forum there will be a sticky for each (Players looking for Alliances, Alliances looking for Players) at the top of the page. It won't take you long to find one. A lot of Alliances have requirements you might not meet yet, but an equally large amount basically just want people that play every day and try their best.
3) I hated PVP for a LONG time as a new player. I never really got into PVP until much later in my playing. It's just too frustrating early on. THAT SAID, now that the system has changed to wins-based progression rather than points? It'll probably be much agreeable to you, and you should be able to earn more rewards that way. Stick it out, and you'll get there. But, like I said, I avoided PVP for quite a while myself.
4) Save CP and ISO. I don't necessarily agree that you shouldn't use CP until you have many 3* champs, but I can see the logic. I was fine with using CP to buy covers for 3* characters to get them champ'ed. Like, once I had a character at 10 covers or so, 60CP seemed worth the price for the last three covers. But, like I said, I can see the desire not to. I never find CP to be THAT hard to come across, though. ISO, though... man, you will get to a point where you NEVER have enough of that stuff. My best advice would be to not use ISO unless you are 100% sure it's going to a worthwhile cause. I regret a lot of the ISO I spent in my time, heh.
Hope that helps even a little. I'm hardly one of the more knowledgeable players here, but I know what I know (and, most importantly, I know what I regret from my early days!). Welcome to the boards!
NotBAMF said: 4) Save CP and ISO. I don't necessarily agree that you shouldn't use CP until you have many 3* champs, but I can see the logic. I was fine with using CP to buy covers for 3* characters to get them champ'ed. Like, once I had a character at 10 covers or so, 60CP seemed worth the price for the last three covers. But, like I said, I can see the desire not to. I never find CP to be THAT hard to come across, though. ISO, though... man, you will get to a point where you NEVER have enough of that stuff. My best advice would be to not use ISO unless you are 100% sure it's going to a worthwhile cause. I regret a lot of the ISO I spent in my time, heh.
Jaedenkaal said: NotBAMF said: 4) Save CP and ISO. I don't necessarily agree that you shouldn't use CP until you have many 3* champs, but I can see the logic. I was fine with using CP to buy covers for 3* characters to get them champ'ed. Like, once I had a character at 10 covers or so, 60CP seemed worth the price for the last three covers. But, like I said, I can see the desire not to. I never find CP to be THAT hard to come across, though. ISO, though... man, you will get to a point where you NEVER have enough of that stuff. My best advice would be to not use ISO unless you are 100% sure it's going to a worthwhile cause. I regret a lot of the ISO I spent in my time, heh. That's a good point, I should clarify: don't spend CP to buy legendary tokens (for a long time). Spending 20 here and there to buy a 3* cover that you're missing can be a good deal, especially on 'key' 3*s. Or your favourites, of course.
Magneto/Bullseye/Storm is a great team because you match purples to get shield tiles from Bullseye and build Magneto's purple power. Then you fire his purple to generate more blue AP, which Storm then uses to wreck shop.
There's also a lot of synergy between Daken/Wolverine/Magneto, since you already have Daken covered. Wolverine's green power creates sword tiles, and any time you simply match green, you are already making them. Plus Magneto's purple power generates blue for Daken and red for Wolverine's hard-hitting powers.
And while there's no real reasoning behind it like those other teams have, I used to use a 2* team of Black Widow/Bullseye/Thor a LOT. I guess my idea was Bullseye's shields and BW's blue allow you to stall out while you build Thor's yellow and green and then blast people. With that team, you already have Thor and Widow champed.
And yeah, unless you have the spare roster spaces, the 4*'s you have probably won't help much. I'd hang on to them until the last few hours before they expire just in case and then sell them... you never know what might happen in the mean time. Maybe you'll somehow fall into more covers for one of them? Then you might as well roster them and see if they can be useful.