Yay, pvp is now backwards!
Vhailorx
Posts: 6,085 Chairperson of the Boards
Cl 5 and 6 brackets are 8-15 deep in champed 5* rosters. Even in late brackets.
Meanwhile dedicated 3* and 4* players are moving up to cl7 where they can grind out 4* covers.
If this is the intended outcome of the new pvp system, then something is very wrong at demi.
Meanwhile dedicated 3* and 4* players are moving up to cl7 where they can grind out 4* covers.
If this is the intended outcome of the new pvp system, then something is very wrong at demi.
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Comments
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I've dropped myself in this season's Shield to 7 because I losses don't matter, so fight easier teams.0
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byc said:I've dropped myself in this season's Shield to 7 because I losses don't matter, so fight easier teams.
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byc said:I've dropped myself in this season's Shield to 7 because I losses don't matter, so fight easier teams.2
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byc said:I've dropped myself in this season's Shield to 7 because I losses don't matter, so fight easier teams.0
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Using this as an argument isn't good. They could simply lock anything below 7 or 8 for the 5* players and then people would be even more mad. I'm staying in 7/8 but I appreciate the people who are spreading out.0
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Ruinate said:Using this as an argument isn't good. They could simply lock anything below 7 or 8 for the 5* players and then people would be even more mad. I'm staying in 7/8 but I appreciate the people who are spreading out.
The incentive structure for pvp clearance levels is upside down.0 -
aesthetocyst said:
... no comment necessary.0 -
They need to improve the progression rewards in CL7 and up to incentivize participation in them. Opening up the better placement rewards to about 25 more people makes no difference to most players. The difference between the progression rewards in CL6 to CL7 to CL8 is like, under 1,000 ISO and maybe a single 3* cover? I don't have a comparison readily available but that might not even be an exaggeration. There should be marked differences between each CL and they should be significant enough that you often want to participate in the highest CL available to you.0
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Also, if the argument behind postponing new CLs has been "There aren't enough people playing in the highest CL yet to warrant the next one above it," we'll never reach that benchmark as the lousy increase in rewards just spreads everyone at the top out over the lower CLs.
They should just debut CL10 (in PvE, and CL9 and CL10 in PvP) and make it so there are several 4* covers in progression and in a larger amount of placement rewards, and so that the top progression rewards are a significant chunk of ISO and CP. The top placement rewards should be those 5*-only LTs we've seen once or twice. This will guarantee that 5* players will want to stay in the upper CLs as it will actually be worth their time.0 -
I think it's hilarious that while the developers can bait the mouse traps however they want, they can't control the mice.11
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PvP backwards is PvP.12
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Stax the Foyer said:PvP backwards is PvP.
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RedLion said:I think it's hilarious that while the developers can bait the mouse traps however they want, they can't control the mice.
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But PvP backwards is...PvP o_o
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byc said:I've dropped myself in this season's Shield to 7 because I losses don't matter, so fight easier teams.
This is backwards. SCL really only affects the progression rewards and your placement (in that you presumably have less competition at the top of the scoreboard in lower SCLs). In an event with no placement like the SHIELD Simulator all that happens when you pick anything less than the highest available SCL is that you get less progression rewards.Remember: SCL has no effect on matchmaking. You still fight the same opponents regardless of the SCL you pick.
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