PvP - Where's my Defender Wins?
veneretio
Posts: 76 Match Maker
I noticed during testing and now that PvP win progression is implemented that I'll frequently get a message saying my +/- points as well as if I've won any games on defence. These wins aren't added to my progression total. Perhaps they should be?
0
Comments
-
No. Never were. You can't boost wins. That would be terrible because all could do that then.0
-
The rockett said:No. Never were. You can't boost wins. That would be terrible because all could do that then.1
-
I always laugh when I see these. It's seems to further point to the likelihood that absolutely nothing was changed from the first 'test' to the implementation. My guess is they originally planned to include defensive wins but thought better of it before the first test. They did a quick (probably last minute) change and haven't touched it sense. Just reeks of sloppy development practices... This is why we can't have nice things.4
-
broll said:I always laugh when I see these. It's seems to further point to the likelihood that absolutely nothing was changed from the first 'test' to the implementation. My guess is they originally planned to include defensive wins but thought better of it before the first test. They did a quick (probably last minute) change and haven't touched it sense. Just reeks of sloppy development practices... This is why we can't have nice things.0
-
broll said:I always laugh when I see these. It's seems to further point to the likelihood that absolutely nothing was changed from the first 'test' to the implementation. My guess is they originally planned to include defensive wins but thought better of it before the first test. They did a quick (probably last minute) change and haven't touched it sense. Just reeks of sloppy development practices... This is why we can't have nice things.
Have some new boosts instead of a fix for that.0 -
Defensive wins would take some of the sting out of grinding for 40, that's for sure1
-
The only realistic way to make a non-abusive defensive win system would be to make it semi- zero sum.
So for example: if you lose while attacking, you lose a win. The defender never loses win, but only gains a win on a successful defense if the attacker lose a win (i.e. not already at zero wins).0 -
Sandmaker said:The only realistic way to make a non-abusive defensive win system would be to make it semi- zero sum.
So for example: if you lose while attacking, you lose a win. The defender never loses win, but only gains a win on a successful defense if the attacker lose a win (i.e. not already at zero wins).1 -
broll said:I always laugh when I see these. It's seems to further point to the likelihood that absolutely nothing was changed from the first 'test' to the implementation. My guess is they originally planned to include defensive wins but thought better of it before the first test. They did a quick (probably last minute) change and haven't touched it sense. Just reeks of sloppy development practices... This is why we can't have nice things.
0 -
JHawkInc said:broll said:I always laugh when I see these. It's seems to further point to the likelihood that absolutely nothing was changed from the first 'test' to the implementation. My guess is they originally planned to include defensive wins but thought better of it before the first test. They did a quick (probably last minute) change and haven't touched it sense. Just reeks of sloppy development practices... This is why we can't have nice things.0
-
Too bad there's no way to programatically detect an actually defensive win vs a retreat or cupcake, as a function of the team you used and the time it took. I expect nothing anymore, lowers cognitive dissonance.0
-
Wins based off of Defensive wins would be great. However, I also understand it could be easily exploited.0
-
It’s unbelievably easy to exploit, it led to the original defence wins nerf a couple of years back. Thoughout the game, people have always been looking to make life easier for rewards, the Developers always trying to close those gaps!0
-
I want defensive wins, I'd join the same slice as all my alliance mates, just to trade retreats. 40 wins could never be so easy0
-
Doc L said:It’s unbelievably easy to exploit, it led to the original defence wins nerf a couple of years back. Thoughout the game, people have always been looking to make life easier for rewards, the Developers always trying to close those gaps!
Defense wins don't occur that often, maybe 2-5 average per event, outside of Shield Sim (for me anyway). The defense wins would definitely help with the grind.1
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.3K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 504 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 421 MtGPQ Deck Strategy & Planeswalker Discussion
- 298 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements