Can we change Camptain America San Wilsom?
Has my first 4* (I was starting the game back there) i love this guy... but he has fallen behind and not for the reason most can think,
His problem has a support is… finding someone to support with his passive, with more and more countdowns you ACTUALLY want to keep on the board, reduce them is something bad actually. If you don’t believe me, you have Medusa, 3* Electra, Mr. Fantastic, Dr. Strange are just a few examples of this kind of countdown.
The ones you used to abuse where the no repeaters and you cant affect them, that’s why I proposing this change give San Wilsom a well-deserved boost:
Wings of Liberty - 9 AP
Same
Aerial Avenger - PASSIVE
(PASSIVE) Captain America whips around the battlefield, giving his team an aerial advantage while coordinating their battle-plan from above. Whenever his team makes a Blue match, Sam Wilson strengthens 1 friendly special tile by 22.
Level Upgrades
-
Level 2: Strengthens a friendly special tile by 29 and reduce the timer on a Repeter by 1.
Level 3: Also increse the timer on a friendly Countdown tile by 1.
Level 4: Strengthens a friendly special tile by 41. Level 5: Strengthens 2 friendly special tiles.
Level 3:
Strengthens 1 tile by 90, Reduces the timer on a repeter by 1. Increses the
timer on a friendly Countdown by 1.
Level 4: Strengthens 1 tile by 12. Reduces the timer on a repeter by 1.
Increses the timer on a friendly Countdown by 1.
Level 5: Strengthens 2 tiles by 129. Reduces the timer on a repeter by 1. Increses the timer on a friendly Countdown by 1.
Dive Bomb - 14 AP
Same
This way, we not only get our first repeter supporter, but also works better with a lot of new countdowns wich you actually want to keep on the board insted of reduce them to 0. What do you think of this?
Comments
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Countdowns, or the very good ones, in the 4* tier are probably split between those you want to increase vs those you want to decrease.
At the minimum, I'd love to see redwing get added to the Captain.
0 -
Boy does Falcap need help! He's been one of my least-used 4*s for ages, despite my best efforts (teams with GR's old red oR Wasp's yellow seemed promising). His red is too slow to be an attacker, yellow too slow to be a defender. Blue gives him support potential, but I think the deficiency there isn't his potential to reduce valuable CDs, but that his tile buffing is super-lame. At 5 blue, he strengthens 2 tiles by around 140. By comparison, Carol strengthens 3 by around 450. I'd argue that it's a lot easier to get expiring countdowns over blue matches as well. I'd say any fix to blue t(hat isn't a complete redux) has to include making his buff amount comparable to Carol's.0
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My main problem is his Red cost.
Wouldn't it be great if his Blue was Basically his Redwing ability from his 3* variation, but when Redwing returns, Falcon gains some Yellow and Red ap.2 -
Yeah, Sam's biggest problems are:
- He has to consume yellow tiles to fire off his yellow that benefits the most when it's fired if there are a lot of yellow tiles on the board (ie, the Moonstone red problem)
- His red is too expensive and hits too damn hard. Something that costs 9 yellow AP and 14 red AP should do more than just land one massive damage dealer to one person. It should either have some AoE elements, some overkill damage transferring elements or it should be much cheaper and do less damage.
- His blue is a mess too, but countdowns are weird. You don't always want yours to expire nor your enemy's countdowns to remain on the board longer. It'd be more interesting if he created countdown tiles (would be very relevant in the current meta) that in turn buffed special tiles.
0 -
This is the first time I saw him in action and I gotta say he has the weirdest animation of all.
its like someone is intentionally insulting him.
colour is plain and bright, one scene show him make an upward arrow shape, another have a 2D downward drop...0 -
Reads the title.
Assumes proposed change is to swap all m's and n's.
Imterestimg...
Edit: Fixed a typo.3 -
broll said:Reads the title.
Assumes proposed change is to swap all m's and n's.
Imteresting...0 -
I fixed it. Thamks!1
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I like this thread. Reminds me of that last Botch EP.0
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Anon said:My main problem is his Red cost.
Wouldn't it be great if his Blue was Basically his Redwing ability from his 3* variation, but when Redwing returns, Falcon gains some Yellow and Red ap.
0
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