Story mode scoring compromise
Blindman13
Posts: 504 Critical Contributor
Since the addition of the 5* node in SCL 7-9, many complaints suggestions have been registered. This may have been suggested before, but I wanted to put a poll out to see how others thought.
I think it would be great to remove the 3 easy nodes from SCL 7-9 and make the 5* node point value equal to what those nodes are worth in the lower SCLs. This would resolve multiple issues:
I think it would be great to remove the 3 easy nodes from SCL 7-9 and make the 5* node point value equal to what those nodes are worth in the lower SCLs. This would resolve multiple issues:
- If you don't have the 5* you can drop to SCL6, but not lose points for your alliance
- High level rosters don't have to mind-numbingly clear 3 pointless nodes
- The clear rewards for the 3 nodes can be merged with the 5* node to make the later clears worthwhile
Story mode scoring compromise 51 votes
0
Comments
-
I'm happy with the way things are.Pretty sure that no way, they'll give more ISO and 30 XP only for 1 5* node. So leave it that way.
Edit: Make it 40 XP if you count 3 x easy nodes + 1 x 5* node.0 -
Great idea! They should do this right away!bobby_2613 said:Pretty sure that no way, they'll give more ISO and 30 XP only for 1 5* node. So leave it that way.
Edit: Make it 40 XP if you count 3 x easy nodes + 1 x 5* node.1 -
OtherI don't like the 5* node, but I like the easy nodes. So I don't want them to be replaced with the 5* node. However, I realize that some people like the 5* node, so I want it to stay.1
-
I like having the extra node to make progression easier.Terrible idea. That would only make the 5* node more critical than it already is. Very hard NOPE!0
-
OtherRemove the point value on the 5 star node, keep the rewards, all SCL are equal for placement1
-
I like having the extra node to make progression easier.fmftint said:Remove the point value on the 5 star node, keep the rewards, all SCL are equal for placement0
-
OtherI don't mind the concept of the 5* node, but it is way too difficult compared to all the other CL9 nodes.
Also, since CL1-6 don't have an analog, they cannot place competitively. I'd suggest removing the point values from the 5* nodes and having two prizes. Or even if they made it a yellow node that they give you a free weakling 5* if you don't have one at all.0 -
PVE is finally setup pretty good now. No changes needed.0
-
OtherIf the issue is "placement", then we're only talking alliance scores, since everybody in the same slice/SCL has the same scoring opportunity.
Expand the alliance cover rewards down... oh, I don't know... 2x? And call it good.0 -
How about replacing the 2* essential node with 5* one ? At higher SCL, even a max-champed boosted 2* is nothing but a burden anyway. Then switch around the pts-based stuffs a bit so that in higher SCL 3* node gives the same pts as 2* node in lower SCL. 4* node gives the same as 3*, and so on. I probably vote for keep the node rewards as they are. I mean, players should get better rewards from moving up anyway.
0 -
fmftint said:Remove the point value on the 5 star node, keep the rewards, all SCL are equal for placement
0
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.3K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 504 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 421 MtGPQ Deck Strategy & Planeswalker Discussion
- 298 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements