Reduce the delay before attack icons fire off at end of turn
Slarow
Posts: 204 Tile Toppler
I dread fighting mstorm because of the aggrivating delay at the end of each turn after she has used hailstorm. It seems there could be at least a second shaved off the time between the last action of a turn and the attack tiles triggering. While not a lot, that second adds up quickly in both playtime and, more importantly, aggravation.
0
Comments
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Adding to this, the ridiculous lag when a flamethrower fires.
You get the animation then wait literally a second and a half before it actually blows up the tiles.0 -
Glad I'm not the only one annoyed by this. I'm constantly checking her black color total and often waster a power up when I know I can't down her before she uses it.0
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