Reduce the delay before attack icons fire off at end of turn

Slarow
Slarow Posts: 204 Tile Toppler
I dread fighting mstorm because of the aggrivating delay at the end of each turn after she has used hailstorm. It seems there could be at least a second shaved off the time between the last action of a turn and the attack tiles triggering. While not a lot, that second adds up quickly in both playtime and, more importantly, aggravation.

Comments

  • Dragon_Nexus
    Dragon_Nexus Posts: 3,701 Chairperson of the Boards
    Adding to this, the ridiculous lag when a flamethrower fires.

    You get the animation then wait literally a second and a half before it actually blows up the tiles.
  • mmrosek
    mmrosek Posts: 40
    Glad I'm not the only one annoyed by this. I'm constantly checking her black color total and often waster a power up when I know I can't down her before she uses it.