Commander decks/cards and MTG PQ...
Azerack
Posts: 501 Critical Contributor
Okay, so I know that they have yet to get the new development team up and running and I have no idea how they're going to start, but as I saw this article, today, I thought it was interesting to consider how these might play as MTGPQ cards/decks and what might happen with it.
http://nerdist.com/magic-the-gathering-commander-2017-review/
I'm mostly considering the fact that it seems like a renewal of old "pull out as many extra mobs as you can" style of play and even reminds me of the Locust God we have, now (as far as Markov is concerned and that when you do a certain task, you get a free creature).
Anyway, I guess mostly this article has me anxious to see what the new dev team is going to be doing, going forward, let alone what will become of booster crafting.
http://nerdist.com/magic-the-gathering-commander-2017-review/
I'm mostly considering the fact that it seems like a renewal of old "pull out as many extra mobs as you can" style of play and even reminds me of the Locust God we have, now (as far as Markov is concerned and that when you do a certain task, you get a free creature).
Anyway, I guess mostly this article has me anxious to see what the new dev team is going to be doing, going forward, let alone what will become of booster crafting.
0
Comments
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They probably won't show up in Puzzle Quest at all. Commander 2017 is the third of that set to be released since the launch of this game and none of them have been added. Additionally all the other supplementary products have not been added either, like Conspiracy and Eternal Masters.1
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