Magic said: Sentry was very powerful and he would do great with Carol or Grocket today but taking 5* is a bit too much. Sheer match damage would kill him. Plus he was so good because he was getting the green from Hood. But in the 4-5* meta there is no room for 3 3* (in PvP) so there would be no way to boost his green. But I agree - unnerfing him would allow a quicker hops (that could actually lead to more people using HP on shields, who knows). What about others?Wolverine with his black at full power (so gaining AP) - that might rock the meta a bit but probably not to a level he was.
aesthetocyst said: D3: "By popular demand, we rolled back X-Force Wolverine!"Noobs: "Kewwwwwwl! .... Hey wait, what's this red power do?"Vets: "Red powe .... ? Ohhhhhhh, tiiiiiinyyyykiddddddddeeeeeeeee........"
Bowgentle said: Magic said: Sentry was very powerful and he would do great with Carol or Grocket today but taking 5* is a bit too much. Sheer match damage would kill him. Plus he was so good because he was getting the green from Hood. But in the 4-5* meta there is no room for 3 3* (in PvP) so there would be no way to boost his green. But I agree - unnerfing him would allow a quicker hops (that could actually lead to more people using HP on shields, who knows). What about others?Wolverine with his black at full power (so gaining AP) - that might rock the meta a bit but probably not to a level he was. You can't bring Hood on hops with today's meta.You'd get murdered on one fight hops.Sentry on his own would be too slow with Carol.
Jarvind said: The only character I've ever seen nerfed with my own eyes was Old Man Logan - the last nerf before that must've been at least a couple years ago, since I'm on day 700-something. Based on what I've heard, reviving XF Wolverine's old incarnation would probably be pretty reasonable now. It was stupid OP for the time, but would probably put him in the middle of the pack now with characters like Carol, Medusa and Blade around.
Jaedenkaal said: Jarvind said: The only character I've ever seen nerfed with my own eyes was Old Man Logan - the last nerf before that must've been at least a couple years ago, since I'm on day 700-something. Based on what I've heard, reviving XF Wolverine's old incarnation would probably be pretty reasonable now. It was stupid OP for the time, but would probably put him in the middle of the pack now with characters like Carol, Medusa and Blade around. 3* Iron Fist was nerfed a few weeks after his release (to make fewer Black tiles I think?) Maybe that was more than 700 days ago.Star Lord was 'nerfed' shortly after his rework.
Dormammu said: As far as whining and crying, I've never seen anything on the level of OML's nerf. Three-hundred page complaint threads, rage quits, and weeks of debate was the fallout on that one. Yikes! I don't think he needed a nerf - I believe the truth is the developers wanted to sell more health packs. I'm glad it happened though, I was tired of seeing him on everyone's PvP roster (it didn't matter if they were a 2-star player or a 5-star player), so I don't think I'd like his nerf rolled back.
Dormammu said: Three of the hardest nerfs in this game were pretty early in its history - 3-star Magneto, Ragnarok, and 3-star Spider-Man. While controversial and unpopular at the time, each one of those nerfs were absolutely justified. Two of them they nerfed too hard - Spidey and Rags. Spidey was corrected recently (about time!), Rags is still in the doghouse (and probably will remain there because nobody cares about him as a character anyway). With Magneto the developers actually found a good balance.
carrion pigeons said: The last of the "old guard" nerfs were to Hood and Sentry, together. They made PvP shield-hopping trivial since every match could be ended in 3 moves, if you brought proper boosts. You could bring 6AP worth of of every color at the time, and all you needed was 1 green to fire World Rupture, and 2 yellow for Sacrifice, and 3 black for Intimidate, and thanks to Dormmamu's Aid, you could pick it all up by turn 3, or even turn 2 on a good board. It was enough to win the turn after, every time. Bringing both of them back now would just not be a big deal, because boosts don't work like they used to, and their combo doesn't apply in a world of triple-size health pools.