process order question Strikes, attacks and protects
Tintaiwan
Posts: 172 Tile Toppler
I have been trying to figure out things on interaction on Strikes, attacks and protects. And also what gets done first. (really looking for confirmation of what I think I am seeing)
question #1
Attack tiles are boosted by strike tiles, right?
#2
Strike tiles add on to the total damage of match, not each individual tiles value right?
#3
if your attack removes an enemy protect tile, they still get the protection of that tile for that attack?
I know someone did the math out there...
question #1
Attack tiles are boosted by strike tiles, right?
#2
Strike tiles add on to the total damage of match, not each individual tiles value right?
#3
if your attack removes an enemy protect tile, they still get the protection of that tile for that attack?
I know someone did the math out there...
0
Comments
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You are correct on all three.0
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On #3.
If you make two simultaneous matches (that match away the protect) the protect tile still... well... protects.
If there is a cascade though it will do the proper cascade damage. Reduced damage since it was from the cascade, but unaffected by the protect tile0 -
#3 applies to Strikes, too. If you match away one of your own Strikes, it will still add to the damage for that match.
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One that I wondered about is: does the damage add-on from strike tiles decay with a cascade in the same way that tile damage values do? I assume not but it would be good if someone could provide a definitive answer.0
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AXP_isme said:One that I wondered about is: does the damage add-on from strike tiles decay with a cascade in the same way that tile damage values do? I assume not but it would be good if someone could provide a definitive answer.0
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great responses guys! thanks. I did not know about decay....
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