Marvel tank quest!
He who looses the most, gets all the rewards, am i right guys who knows whats up?
why play 5or 6 or more hours grinding to 1,000+ to maybe get 10th place when i can spend an hour tanking and only spend 2 hours getting to 600-700 and get first place!
seriously my bracket, highest character 90 hood needs 1Kplus to top ten, takes 15-20 skips to find a match worth more than 8-12 points my friend better covers, maxed out everyone, fighting elvle 30-60 people the whole tournament with his 141s and needs 700 points to get first, never sees a fight worth less than 15.
his trick? he suicides about 12-20 matches a day.
i dont remember the marvel comic where the x-men all committed suicide in order to make all the sentinels weaker... seriously was that like a golden age thing?
why play 5or 6 or more hours grinding to 1,000+ to maybe get 10th place when i can spend an hour tanking and only spend 2 hours getting to 600-700 and get first place!
seriously my bracket, highest character 90 hood needs 1Kplus to top ten, takes 15-20 skips to find a match worth more than 8-12 points my friend better covers, maxed out everyone, fighting elvle 30-60 people the whole tournament with his 141s and needs 700 points to get first, never sees a fight worth less than 15.
his trick? he suicides about 12-20 matches a day.
i dont remember the marvel comic where the x-men all committed suicide in order to make all the sentinels weaker... seriously was that like a golden age thing?
0
Comments
-
Am I the only one that has zero issues finding opponents worth points? I rarely ever hit anybody that has fewer than 100 points more than me. In Top Gun, I know I took 40+ points away from at least 5 people when I was sub-700. It only ever seems to dry up when I'm 1200+, and even then, not terribly so. Top Gun was a little exception because of kyip bugging out and offering 40+ point wins to everybody.
I've also never seen 1000 points just barely make top 10...and I'm really not sure how tanking affects the easiness of your bracket...0 -
Nemek wrote:Am I the only one that has zero issues finding opponents worth points? I rarely ever hit anybody that has fewer than 100 points more than me. In Top Gun, I know I took 40+ points away from at least 5 people when I was sub-700. It only ever seems to dry up when I'm 1200+, and even then, not terribly so. Top Gun was a little exception because of kyip bugging out and offering 40+ point wins to everybody.
I've also never seen 1000 points just barely make top 10...and I'm really not sure how tanking affects the easiness of your bracket...
The recent changes have thankfully ended it by queuing up tougher teams, but before a week ago it was very rare for me to ever find anyone worth more than 20-22 points, and I could NEVER find anybody worth more than 15-18 points once I hit 600 or so points0 -
gamar wrote:Nemek wrote:Am I the only one that has zero issues finding opponents worth points? I rarely ever hit anybody that has fewer than 100 points more than me. In Top Gun, I know I took 40+ points away from at least 5 people when I was sub-700. It only ever seems to dry up when I'm 1200+, and even then, not terribly so. Top Gun was a little exception because of kyip bugging out and offering 40+ point wins to everybody.
I've also never seen 1000 points just barely make top 10...and I'm really not sure how tanking affects the easiness of your bracket...
The recent changes have thankfully ended it by queuing up tougher teams, but before a week ago it was very rare for me to ever find anyone worth more than 20-22 points, and I could NEVER find anybody worth more than 15-18 points once I hit 600 or so points0 -
I'm with nemek. I haven't been tanking at all.
I have been able to find 2* teams worth 20-35 points all the way to 900.
I then can find 2 or 3* teams worth like 15-35 points up until 1100-1200.
1200+ most teams become worth 3-7 points with the occasional 8-14 pointer.
This particular tourney though, top gun, has just been absurd. 1400 points and still find 30-45 pointers.0 -
Weird, once I broke 1100, I was able to find 25+ers fine (even though with kyip being so nice to put up such a eminently beatable tank team while shielded, there's no reason to hit them)0
-
The current match offers are pretty weird from 600ish points, you get 141s and 1star teams alternating as you skip...0
-
They've blown open MMR. I now find enemies that are slightly harder (pure 141's) than me and slightly worse (3 star/2star mixed). So, the days of hitting skip 100 times and seeing the same 5 opponents seems to be over. This has made it easier to acquire points and get more point spacing on the ladder. Everyone's not bunched in the same blob desperately trying to get out.
It's definitely made PvP more fun for me. It was pretty grating for the past few months.0 -
Until there are incentives for mainting a high MMR, you will see tanking. I look at League of Legends as a game that has it right. If you stay in low ranks you can get IP faster which lets you buy things because you will win more, but everyone wants to get as high as they can because the higher you are you get more rewards at the end of the season, and I think that is what the Season 1 for MPQ is attempting to do. Make people want to get high scores to get the top rewards and hopefully this will filter the top players to the top instead of hanging around the low levels because in order to stay atop the season they are going to have to score high and tanking will hurt them as they will lose points.
I'm starting to wonder if this is why PvP feels so different. Because those high levels have filtered themselves up during season 1 in order to get those rewards. Now if true this is going to have a new effect on the game. You will see these 1 shot tourney's like Army of One, etc. be more open and the mid to low level players are finally going to start getting the covers they have been so desperately starved from because of the tanking high level players in their bracket. I also think this is why tokens in LR's had been nerfed, in order to deincentivize the matches to high levels. The big knock on this is that Season 1 and Shield traning is going to be more competive at the top.
To me the game is more skewed towards the newer player which isn't bad, when you think the disadvantage a newer player has compared to a vetern there has to be some way of helping them out. So where I think you will start seeing interesting trends is that if a high level wants to compete in a one shot tourney, it's going to be super competive for them finally, now if they want to tank fine, but it's gonna cost you in your overall season stats, if you decided your season stats are more important then yes, those high level players are finally forced to keep their MMR's where they should be and the days of easy tournaments may soon be over.0 -
Phaserhawk wrote:You will see these 1 shot tourney's like Army of One, etc. be more open and the mid to low level players are finally going to start getting the covers they have been so desperately starved from because of the tanking high level players in their bracket. I also think this is why tokens in LR's had been nerfed, in order to deincentivize the matches to high levels. The big knock on this is that Season 1 and Shield traning is going to be more competive at the top.0
-
gobstopper wrote:Phaserhawk wrote:You will see these 1 shot tourney's like Army of One, etc. be more open and the mid to low level players are finally going to start getting the covers they have been so desperately starved from because of the tanking high level players in their bracket. I also think this is why tokens in LR's had been nerfed, in order to deincentivize the matches to high levels. The big knock on this is that Season 1 and Shield traning is going to be more competive at the top.
? I'm not sure what you are saying. I'll clarify. My theory is that because top-tier players need to stay high in points for season stats they won't want to tank very many points. Because they arent' tanking as much they will be facing higher difficulty opponents in the One Shot Tourney's and others due to the high MMR. This means the lower tier's will have an easier time placing in events instead of having to face down a 3x141 who dropped their MMR to pick up a Falcon cover. If a high tier decides they would rather tank then have a high season score than you'll see them but this is the kinda of incentive that will keep players who are capable of high MMR matches at the top and not coming down to lower ranks to beat up on people to score easy covers. They are going to have the same level of difficulty thus a more level playing field. In other words 3x141's will be playing more 3x141's for covers instead of playing 3x85's, and the 3x85's will be playing more of their own and less 3x141's, thus a more level playing field.0 -
Psykopathic wrote:I'm with nemek. I haven't been tanking at all.
I have been able to find 2* teams worth 20-35 points all the way to 900.
I then can find 2 or 3* teams worth like 15-35 points up until 1100-1200.
1200+ most teams become worth 3-7 points with the occasional 8-14 pointer.
This particular tourney though, top gun, has just been absurd. 1400 points and still find 30-45 pointers.
May I ask how long you spend playing a particular event? I've never been able to break 700 points in a PvP event since it takes me forever even to reach that point. I don't think I tank (I throw a few matches when convenient so that I start some events facing B@con_M@gic and company, but I always start on day 1 of events, which probably ruins the benefit of doing so...) and I also don't have a Patch to make my matches very fast. I have a 141 Spidey, Hood, and IM40 but those make for very slow matches, and my 141 Mag doesn't make for fast rounds without Patch strike tiles.0 -
Toxicadam wrote:They've blown open MMR. I now find enemies that are slightly harder (pure 141's) than me and slightly worse (3 star/2star mixed). So, the days of hitting skip 100 times and seeing the same 5 opponents seems to be over. This has made it easier to acquire points and get more point spacing on the ladder. Everyone's not bunched in the same blob desperately trying to get out.
It's definitely made PvP more fun for me. It was pretty grating for the past few months.
I'm in the same boat as you, actually it's a yacht...because. I'm seeing a lot more diversity in pvp opponents these days. I feel bad beating up on some of the two star teams, but it happens.
I remember my two star days in pvp...beating up on people getting decent ranks, feeling like hot ****. And then someone with 141's would come along and crush my team.
It's initiation. Or something like that.0 -
Phaserhawk wrote:gobstopper wrote:Phaserhawk wrote:You will see these 1 shot tourney's like Army of One, etc. be more open and the mid to low level players are finally going to start getting the covers they have been so desperately starved from because of the tanking high level players in their bracket. I also think this is why tokens in LR's had been nerfed, in order to deincentivize the matches to high levels. The big knock on this is that Season 1 and Shield traning is going to be more competive at the top.
? I'm not sure what you are saying. I'll clarify. My theory is that because top-tier players need to stay high in points for season stats they won't want to tank very many points. Because they arent' tanking as much they will be facing higher difficulty opponents in the One Shot Tourney's and others due to the high MMR. This means the lower tier's will have an easier time placing in events instead of having to face down a 3x141 who dropped their MMR to pick up a Falcon cover. If a high tier decides they would rather tank then have a high season score than you'll see them but this is the kinda of incentive that will keep players who are capable of high MMR matches at the top and not coming down to lower ranks to beat up on people to score easy covers. They are going to have the same level of difficulty thus a more level playing field. In other words 3x141's will be playing more 3x141's for covers instead of playing 3x85's, and the 3x85's will be playing more of their own and less 3x141's, thus a more level playing field.
Look at the two completed PvPs in Season 1 thus far: points have been considerably inflated, top10 cutoffs greatly increased, and once you reach a certain point threshold you're seeing mainly 100+ 3*s no matter what
Edit - oops, three completed PvPs0 -
Toxicadam wrote:They've blown open MMR. I now find enemies that are slightly harder (pure 141's) than me and slightly worse (3 star/2star mixed). So, the days of hitting skip 100 times and seeing the same 5 opponents seems to be over. This has made it easier to acquire points and get more point spacing on the ladder. Everyone's not bunched in the same blob desperately trying to get out.
It's definitely made PvP more fun for me. It was pretty grating for the past few months.
Yesterday I skipped Phantron, Kid Icarus, Mogh and a couple of others until I had spent over 1000 iso. Same 5 or 6 names over and over, at 1 point I had Kid Icarus in 2 nodes at the same time.0 -
Yeah, maybe it was a consequence of fixing the kyip bubble, but after that was fixed, I saw like maybe 6 names total over hundreds of ISO from skiping0
-
Being a 2* player I do fine until around 700 -800, then I have to be very lucky to find another 2* team to fight. Top Gun not included as everyone's score got inflated. At the same time top 10 in the two tournaments not named Top Gun has been around 900 points and higher and dominated by 3* teams. They should get most of the top spots, but having 2* teams virtually eliminated from top10 makes it all the harder for 2* teams to transition to 3* as not getting that 2nd cover really hurts.0
-
Linkster79 wrote:Toxicadam wrote:They've blown open MMR. I now find enemies that are slightly harder (pure 141's) than me and slightly worse (3 star/2star mixed). So, the days of hitting skip 100 times and seeing the same 5 opponents seems to be over. This has made it easier to acquire points and get more point spacing on the ladder. Everyone's not bunched in the same blob desperately trying to get out.
It's definitely made PvP more fun for me. It was pretty grating for the past few months.
Yesterday I skipped Phantron, Kid Icarus, Mogh and a couple of others until I had spent over 1000 iso. Same 5 or 6 names over and over, at 1 point I had Kid Icarus in 2 nodes at the same time.0 -
gobstopper wrote:Phaserhawk wrote:gobstopper wrote:Phaserhawk wrote:You will see these 1 shot tourney's like Army of One, etc. be more open and the mid to low level players are finally going to start getting the covers they have been so desperately starved from because of the tanking high level players in their bracket. I also think this is why tokens in LR's had been nerfed, in order to deincentivize the matches to high levels. The big knock on this is that Season 1 and Shield traning is going to be more competive at the top.
? I'm not sure what you are saying. I'll clarify. My theory is that because top-tier players need to stay high in points for season stats they won't want to tank very many points. Because they arent' tanking as much they will be facing higher difficulty opponents in the One Shot Tourney's and others due to the high MMR. This means the lower tier's will have an easier time placing in events instead of having to face down a 3x141 who dropped their MMR to pick up a Falcon cover. If a high tier decides they would rather tank then have a high season score than you'll see them but this is the kinda of incentive that will keep players who are capable of high MMR matches at the top and not coming down to lower ranks to beat up on people to score easy covers. They are going to have the same level of difficulty thus a more level playing field. In other words 3x141's will be playing more 3x141's for covers instead of playing 3x85's, and the 3x85's will be playing more of their own and less 3x141's, thus a more level playing field.
Look at the two completed PvPs in Season 1 thus far: points have been considerably inflated, top10 cutoffs greatly increased, and once you reach a certain point threshold you're seeing mainly 100+ 3*s no matter what
Edit - oops, three completed PvPs
That may be, but you know you don't just play against players in only your bracket, you play against players in all brackets that are of your skill level, you just get rewards based on your bracket. So if you are in bracket A and have 10 3x141's in your bracket and they have a high MMR, they will play themselves as well as 3x141's from bracket B,C,D,E,F etc. While players that are 3x85's will be doing the same but against their skill level. But beating a 3x85 will net them 35 pts a match, and that 3x141 will get maybe 35 pts a match or less, but he is going against equal level competition, so while you directly compete in your bracket, you are getting the same amount of points for beating lower levels as they are beating higher levels due to the scaling. So you can beat a 3x141 out for prizes becuase it's based on how much you play at that point, and not having to go against much higher difficult team comps due to tanking.0
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.3K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 504 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 421 MtGPQ Deck Strategy & Planeswalker Discussion
- 298 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements