Passive Team-ups?
heckbringer
Posts: 35 Just Dropped In
It might be neat if passive abilities could be added to team-ups. I'm thinking if you had them equipped they would be used in the battle you had them equipped in and would go away after that fight... And maybe they wouldn't ever be randomly selected? Or maybe at least not randomly selected if you had nothing selected and only as suggested possibles before you finalized?
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Comments
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So you really want to fight an opponent with a Peggy Yellow team-up?
Or a Medusa yellow?
Passive abilties are balanced around the fact that they are free but cost you an active ability slot.
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Well the Peggy one clearly wouldn't be applicable, since it relies on her health, which wouldn't exist. Same with any of the self-healing passives, or passives that are part of another, active power. Actually... the list is probably not that long...
Raging Tempest
Bring Out the Best
Master of the Fantastic
Psychic Convergence
Coordinated Tactics
Everyone With Me
Flames of the Faltine
Resolute Queen
Welcome to the Team
Opportunity
Unbreakable
The Bloodlust/The Hunger
Entanglement
Redwing
Dormammu's Aid
Supersonic
Arcane Incantation
Psychic Feedback
Aerial Avenger
See the Math of It
Master Plan
That Buzzing Sound
Adamantium Bones
Pheromone Rage
Speed Shot
Spider Sense
Lunacy
The Thirst
Mischief
Energy Manipulation
Insult to Injury
Exquisite Technique
Alien Instincts
X-Enforcer
Court Death
Gamma Ray Experiment
Spirit of Wakanda
Can't Seem to Miss
Ok, it's kind of long.
I see two three four many issues with allowing this (coding issues notwithstanding).
A) Active team ups still need AP to be gathered for them, which you can only spend on one team-up (at a time) after which the team-up is spent. The passive ability would be active all the time (for the one match) which greatly lowers the opportunity cost of taking it
Can you imagine the complaints from people who "lost" a passive team up due to a game crash (real or not)
C) This would be worth WAY more to the AI than it's worth to a player under reasonable circumstances. That AI team was only going to play 1 match anyways.
D) I haven't thought it through, but its entirely possible that having access to 3 additional passive abilities would break some teams so badly that there would never be a reason to play anything else. Entire alliances would be formed for no reason other than to feed these three passive abilities as team-ups to players willing to win at any cost. Let's take a Medusa/Carnage/Carol team, and add Master of the Fantastic, Coordinated Tactics, and... That Buzzing Sound. I don't know. Sounds busted. Heck, even Pheromone Rage would probably be good enough.
So yeah, I agree, I thought about this one and it did seem fun, but I don't think it would be very good for the game overall.0
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