Solemnity

shteev
shteev Posts: 2,031 Chairperson of the Boards
won't stop cycling.

Nice try tho. Although, that's just a figure of speech. Terrible try, really.
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Comments

  • Laeuftbeidir
    Laeuftbeidir Posts: 1,841 Chairperson of the Boards
    it is a 100% useless card for playing, and a 99% useless card for the AI..sometimes it might troll someone. So it is exactly 1% better than Aven Mindcensor.

    Maybe the AI will learn to cycle ?
  • madwren
    madwren Posts: 2,259 Chairperson of the Boards
    Surely it's just going to go into the next PVE event's Node 3 decks.
  • Mainloop25
    Mainloop25 Posts: 1,959 Chairperson of the Boards
    That was my thinking too @madwren
  • ElfNeedsFood
    ElfNeedsFood Posts: 944 Critical Contributor
    I'm with @madwren - it's to kill cycling in one specific node. 
  • ElfNeedsFood
    ElfNeedsFood Posts: 944 Critical Contributor
    It may have been better as a God's trigger ability - create a token that breaks cycling. 
  • Gunmix25
    Gunmix25 Posts: 1,442 Chairperson of the Boards
    shteev said:
    won't stop cycling.

    Nice try tho. Although, that's just a figure of speech. Terrible try, really.
    I don't see this as an attempt to stop cycling and more of attempt to slow down cycling. To which it appears that it does. In the grand scheme of things, this would be a valuable inclusion regarding events. Competitive not from a players standpoint but from a grief deck standpoint of preventing players from gaining easy wins. You would likely see a large drop in those that place and tie for 1st if such a card was in play. I think it is a step in a right direction.  
  • ElfNeedsFood
    ElfNeedsFood Posts: 944 Critical Contributor
    I'm wondering if we'll get an AI sideboard of some sort at some point so we can tune how the AI functions with our decks?
  • ElfNeedsFood
    ElfNeedsFood Posts: 944 Critical Contributor
    Another option I've seen is the idea of an AI tutor where you instruct the AI how to play your deck "always cycle Compelling Arguement". 
  • Mburn7
    Mburn7 Posts: 3,427 Chairperson of the Boards
    I don't think its that bad of a card.  Like @Gunmix25 said, its useless from a player perspective (unless AI can cycle, which I doubt will ever happen because then it would never cast anything), but it'll force players to use other strategies in PvP events. 
    Then again, I already know this is the rare I will get 5 of (I already have 3 Mindcensors), so maybe I'm just trying to pre-emptively make myself feel better.
  • Ohboy
    Ohboy Posts: 1,766 Chairperson of the Boards
    Everyone should play this card so we stop seeing so many cycling decks. 


    It makes for boring game play
  • AresOmega
    AresOmega Posts: 75 Match Maker
    Ohboy said:
    Everyone should play this card so we stop seeing so many cycling decks. 


    It makes for boring game play
    It's funny you should say that, because just tonight I played against someone named ohboymtg in training grounds that had drake haven, new perspectives, curator of mysteries and a bunch of cheap cycling cards in a Jace1 deck.
  • Ohboy
    Ohboy Posts: 1,766 Chairperson of the Boards
    AresOmega said:
    Ohboy said:
    Everyone should play this card so we stop seeing so many cycling decks. 


    It makes for boring game play
    It's funny you should say that, because just tonight I played against someone named ohboymtg in training grounds that had drake haven, new perspectives, curator of mysteries and a bunch of cheap cycling cards in a Jace1 deck.

    Would you believe me if I told you it wasn't a cycling deck? 

    Lol. 
  • Mainloop25
    Mainloop25 Posts: 1,959 Chairperson of the Boards
    Then what is it? 
  • AresOmega
    AresOmega Posts: 75 Match Maker
    Jace1. First ability. Floodwaters.
  • Mainloop25
    Mainloop25 Posts: 1,959 Chairperson of the Boards
    That's what I figured
  • shteev
    shteev Posts: 2,031 Chairperson of the Boards
    Me and my teammates have been having this discussion recently. Opinion is divided on the subject. Some of them think that if you don't win with a 100/100 stack of drakes, then your deck isn't a cycling deck. I take a different point of view, which is that if you use the incredibly undercosted cycling ability in order to find your mana acceleration, your win conditions, or your answers several turns before you otherwise would be able to, then it's extremely disingenuous to come on the forums and claim that you aren't playing a 'cycling deck'.
  • Thuran
    Thuran Posts: 456 Mover and Shaker
    I agree! It could even be argued that even just 3-4 cards make it a cycling deck, if those cards are there purely for the purpose of cycling. Albeit that is a really grey area. If we want to apply a strict reading of the term, it depends on whether cycling is a bonus, or the main plan to some extent.

    Also, this might have worked if they had made it more similar to the paper version, dunno, add in;
    "Opponents can't energize or create support tokens", or go full nuts for 15 mana " can't energize or create tokens"

    Insane against some decks, useless vs others, and those cycling decks also run support removal, so wouldn't neccesarily be THAT oppressive in general, it's a gamble to have in your main.
  • Furks
    Furks Posts: 149 Tile Toppler
    If the ai doesn't get this card out by turn 3, then it doesn't matter for a cycling deck anyway. 
  • hawkyh1
    hawkyh1 Posts: 780 Critical Contributor
    I'm going to say that the inclusion of a cycle specific
    card like drake haven makes it a cycling deck. I
    have cycle cards in a non cycle deck because new
    perspectives is so good at filling cards with mana.

    HH