Wumpushunter said: at round 6 carnage was spamming 4000 damage attacks and sand man was doing almost as bad. Average health of a three star is around 2.2 boss abilities.
purplemur said: I gave the event high marks and liked it more than the usual Alliance/boss events. I liked that I could clear both sides, whereas in civil war its kind of a trade off of which rewards are personally relevant. and have to just focus on that side(in my heart :team cap.) I liked that the bosses were different as bosses than as playable toons. -Venom especially. I just am glad that he is getting better represented in game. Blade red wrecked his day-Carnage was fierce! nasty as he outta be! the good doctor gave him 50cc's of faltline and TCB-Doc Ock was the most puzzley and on the rounds I forgot to pack GSBW It was stressdown reactor meltdown!-Vulture didn't do much, we'll have to see what his release is. but if he has similiar triggers, him and Gwenpool/Colossus black seem tasty-Sandman: went down with some Luke Cage hadukken! but that AoE hit hard! -goblin was just goblin as far as i could tell(not rostered) but whenever he forced his Goons to lay quick strike tiles I barely limped outta the nodeI think it suffered from the usual scaling acceleration problems. The newbs in my casual public alliance just couldn't hang and pretty much gave up after the first few rounds which went by quick. So two of us scored 3.5mil combined and the rest were at a couple thousand. and I get it; why throw yourself at a brick wall with a 2* roster? I think a solution would be to have the scaling/Round increases tied to personal progression, with Alliance rewards being a gauge of overall strength. I can be fighting rd6/7 and some of the others can be chipping in their 10-15k at 2/3 as they are able. Being that we missed a carol cover by a couple hundoK(the one I would need to champ her!) I wish there was more involvement from the smaller rosters in my Alliance. While I was all about the Carol covers(she's almost there!) I do think some webby friends would have been nice as awards, diversity is key: 3* spidey, SpiderGwen AND Miles should have been earned, or conversely a venom AND carnage. I think the redux will let us cover Vulture. How about a higher ceiling for personal progression prizes? just one more threshold(like 2 mil) and earn an ACTUAL 5*! Good job, keep up the fresh contentp.s please take ANOTHER stab and making spid3rman and venom actually good
abominatrix said: If the devs change one thing about the next running of the event it would be this; add more to the progression rewards. Just adding a few 1000 ISO rewards (maybe leading to a second token for a ridiculously high total) would have held my interest.
animaniactoo said: I wrote this in response to the survey, but wanted to call it out here. I discovered that my alliance is a little more casual than where I want to be, but I also don't have a problem with the fact that newer members on my alliance couldn't get above 200k themselves. That's fine, they're newbie teams and I want them to be able to have a home in an alliance with more experienced members and significantly stronger teams. For that, I don't mind being a workhorse and helping carry my alliance to higher stage rewards (I minded that some of the oldest members of our alliance didn't even put in half progression which is why I'm looking for a new home), but it started to feel really drudgy to do that towards the end with a whole lot of work for a particular 4 star cover - that was only important to me because it means I can champ that one later this week.Towards that, I'd like to see the later stage side node rewards increased so at least it felt like I and the few others in particular who were carrying the event at 1.5-3x personal progression scores were really getting something extra out of putting in all that work.
Urcookin said: If you're still looking for a new home PM me. We're looking to add another strong teammate. I know this isn't the alliance board but saw you were looking for a new home with folks that play. We got all rewards but the last one because we are missing one more strong member. So if serious let me know. Would love to add you.
I enjoyed it ok. several suggestions:
zulux21 said: Wumpushunter said: I trashed the event, the devs responsible and their ancestors. I know all you board people are running 30 champed 4s and multi champed 5 but that isn't everyone in the game. These boss alliance events are hurting progress of new players. They are causing alliance tension at least in my alliance 3 people were expelled because they could not score well. I think your issue might be with your alliance and not so much the event.who in the heck yells about it not being new player friendly enough but runs an alliance that is hardcore enough to be booting people just because they can't score well in an event?i'm in a pretty casual (though long playing) alliance. The top players have a handful of 4* champs (no one has a 5* champ, and no one has a 4* champ over level 293) most who have a 4* champ only have 1 or 2 and they aren't of good 4*s. Everyone in my alliance aside from 1 person hit the personal progression. The one person that didn't was not the person who only has 3* champs, he was in fact one of the first people to hit personal progression.None of the bosses were exceptionally hard until the later rounds. If you had issues with someone like doc oc (who was one of the easier bosses) it was because you were trying to brute force something that required a bit of finesse instead. now if you want to talk unlock scaling, I am always for trashing that. but the actual bosses weren't that bad. They were easily handled by a 3* roster until round 6 or so. I can't say how easy they were for a 3* roster to deal with after that as i never bothered playing around with one after that, I just instead hulkbustered most things >.>
Wumpushunter said: I trashed the event, the devs responsible and their ancestors. I know all you board people are running 30 champed 4s and multi champed 5 but that isn't everyone in the game. These boss alliance events are hurting progress of new players. They are causing alliance tension at least in my alliance 3 people were expelled because they could not score well.