399 Dimes for a Broken Vizier of Many Faces [Fixed]

bk1234
bk1234 Posts: 2,924 Chairperson of the Boards
This card should be pulled immediately. If it's not fixed by tomorrow, I am requesting a refund. 

Time 1: Vizier in Play, cast another, did not gain x/y when reinforced. 

Time 2: Vizier in Play. 25/25 Sandwurm token in play. Reinforced with 6/6 not 26/26. 

Time 3: Vizier token in Play -- cast another, did not gain x/y when reinforced. 

//Edited Title -Brigby

Comments

  • andrewvanmarle
    andrewvanmarle Posts: 978 Critical Contributor
    Now i AM glad i didnt buy the thing. D3 should offer goord cards oh and they should WORK too. 

    My commiserations B
  • Brigby
    Brigby ADMINISTRATORS Posts: 7,757 Site Admin
    Hi @bken1234
    I've just relayed this information to the developers, and requested they investigate this issue you're encountering. 
  • bk1234
    bk1234 Posts: 2,924 Chairperson of the Boards
    edited July 2017
    Thank you @Brigby -- further testing in ToA -- it's pretty much not reinforcing with it's ability at all -- cost me a match, actually. 

    I tested it in 3 of 4 decks -- not willing to risk objectives with Black for the cause. 
  • Brigby
    Brigby ADMINISTRATORS Posts: 7,757 Site Admin
    Hi Everyone. The developers just got back to me, and it seems they've identified the issue, and an immediate fix will be pushed tomorrow. Thanks for your patience and understanding!

    @bken1234 I'm sending you another reply to your recent message about this topic.
  • naphomci
    naphomci Posts: 127 Tile Toppler
    Brigby said:
    Hi Everyone. The developers just got back to me, and it seems they've identified the issue, and an immediate fix will be pushed tomorrow. Thanks for your patience and understanding!

    @bken1234 I'm sending you another reply to your recent message about this topic.
    @Brigby
    Can we get an estimate on the time the update will go up? Because it'll be annoying if the "seemless" update happens before ToA ends and people lose out on matches because the servers are being updated.
  • Brigby
    Brigby ADMINISTRATORS Posts: 7,757 Site Admin
    @naphomci
    The fix is anticipated to be implemented tomorrow morning sometime around 2pm UTC
  • Lagartha
    Lagartha Posts: 186 Tile Toppler
    Could you also please ask the devs if they have ever play tested a single card before profiting off of it? 
  • Mainloop25
    Mainloop25 Posts: 1,974 Chairperson of the Boards
    Looks like the issue has been fixed and is working as intended now. Thanks for getting on top of this issue so quickly, and thus giving us yet another OP card. 
  • bk1234
    bk1234 Posts: 2,924 Chairperson of the Boards
    Thank you @Brigby
  • Brigby
    Brigby ADMINISTRATORS Posts: 7,757 Site Admin
    Not a problem! Glad I could help :)
  • Dracolich
    Dracolich Posts: 6 Just Dropped In
    Vizier of many faces, when re-enforced only gains a fixed amount of +1/+1 rather than the +x/+y as it should (as it comes into play as a copy of another creature it should get the +x/+y of the creature it copied)
  • IM_CARLOS
    IM_CARLOS Posts: 640 Critical Contributor
    For me I can say this card work like it say. You have to manage your creatures to get the max/needed buff. If the first other creature is a 1/1-token you only get 1/1-buff. 
  • Dracolich
    Dracolich Posts: 6 Just Dropped In
    I had a creature out that was 80/80 ... then used vizier of many faces to make a 80/80 vizier... that works, but when the vizier re-enforces... if the vizier becomes the first creature then it only gives +1/+1 rather than doubling its power/toughness
  • bk1234
    bk1234 Posts: 2,924 Chairperson of the Boards
    Dracolich said:
    I had a creature out that was 80/80 ... then used vizier of many faces to make a 80/80 vizier... that works, but when the vizier re-enforces... if the vizier becomes the first creature then it only gives +1/+1 rather than doubling its power/toughness
    That is working as intended I think. 

    [MOD MIC ON] Closing discussion due to being a Necro thread and off topic. If you would like to make a bug report, please do so on the Bugs and Technical Issues forum. 
This discussion has been closed.