Black Panther Move or Be Moved Not Firing in Response to Countdown Based AOE Attacks
professorplum9
Posts: 133 Tile Toppler
0
Comments
-
MoBM does not trigger vs team damage attacks; this has been stated (by Tombstone, https://forums.d3go.com/discussion/63696/) to be the intent of the power at this time. No one here agrees, but that's the way it is.1
-
Thanks for the clarification. As per your post in that thread and other's comments it seems the wording should be changed. A textual description has to be the easiest kind of bug to fix. The developer's can claim it's not a bug and that it's working as designed, but if there are discrepancies between the way a power is worded amongst characters in the game (as Jaedenkaal) points out in the previously referenced posts) it seems like change is in order.
While some things are intuitive like how invisibility wouldn't protect against an attack that is not targeted and therefore does not need to be spelled out. To say that players must interpret on a character by character basis taking into account the nature of the attack and a characters power set as depicted in print and movies seems like a stretch.
These are catlike reflexes and/or Vibranium based armor we are talking about here. I think a strong case could be made that Black Panther would fare better than some of his fellow super heroes even against AOE attacks (i.e. if a Mindless Devastator is flashing his Eye Beam around are we saying that Black Panther couldn't dodge that and/or absorb some of the energy and not suffer the same amount of damage as a super hero that doesn't have his skill set or armament). I'm not saying we should complicate things by thinking about things at this level. I think clarifying where necessary whether a defense is effective vs AOE or not is sufficient enough.
The fact that the original question had to be taken back to the developers for clarification means a simple reading of the power description is not enough to reach a logical conclusion. Response such as the one in the previous thread do not offer the end user closure or validation. It also seems like a bit of a cop out.
There is something to be said in "avoiding the appearance of evil" or in this case avoiding the appearance of a bug. If what I see happening in game doesn't match what a reasonable person would expect when reading an in game description of the power something needs to change. The power states "If Black Panther would take X or more damage, negate 60% of that damage and stun him for 2 turns". It does not state how that damage is delivered (AOE vs targeted). Do we really want to be setting a precedent that the end user is expected to divine what the developer's perception of how a power should operate is?
The question I would ask @Brigby and @Tombstone to ask the developers is this. Does the current wording for Black Panther's Move or Be Moved power adequately clarify that this power has no affect against AOE attacks? If the answer is No, then it seems some change is in order. There were several excellent suggestions in the previous thread.
Look I face a bunch of 5* Black Panther's in PVP on a regular basis. So while this AOE exception hurts me on defense it helps me on offense. That being said before they change the wording I think it may be worth revisiting the character and asking the question should this power be activated by AOE attacks. Either way something more should be done. People shouldn't require forum access to determine how powers operate.
1 -
For once, I'm going to use less fewer words to rephrase what someone else said. Skill effects should always correctly describe the limitations of the skill. Any limitations left unstated (for reasons of brevity or clarity) should be consistent throughout the game, the way AoE or random targeting and invisibility are meant to be. 5* Black Panther's skill description does not accurately describe the skill, and it can be corrected easily.1
-
Hi Everyone. I have informed the developers of this issue, and they will be sure to look into it. I will relay to the community what their response and action is.1
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.3K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.7K Magic: The Gathering - Puzzle Quest
- 508 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 424 MtGPQ Deck Strategy & Planeswalker Discussion
- 299 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.7K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements