KC_Hammer said: Hopefully never.
They cant start this soon enough...
I'm saying this knowing that my CP/day average will decrease very slightly... but my clear times come down from well over an hour to ~45 minutes while still making substantial progress.
Push it out, and work on revamping rewards and opponent levels while its live in production...
GrumpySmurf1002 said: So the first time they did the testing, the pattern went: 2 weeks, 2 weeks, month, month, month w/ implemenation.So far we've gone 2 weeks, so I'd guess test 3 is in 2 weeks, then a couple more a month apart, then we'll see it live.
Bowgentle said: GrumpySmurf1002 said: So the first time they did the testing, the pattern went: 2 weeks, 2 weeks, month, month, month w/ implemenation.So far we've gone 2 weeks, so I'd guess test 3 is in 2 weeks, then a couple more a month apart, then we'll see it live. Last time they tweaked between tests.A LOT.No tweaking this time which can only mean they'll roll it out very very soon.
Bowgentle said: Last time they tweaked between tests.A LOT.No tweaking this time which can only mean they'll roll it out very very soon.
GrumpySmurf1002 said: Bowgentle said: Last time they tweaked between tests.A LOT.No tweaking this time which can only mean they'll roll it out very very soon. I think the appearance of the bug in the first test may have meant this was sort of a 'do-over,' with the new release wrinkle thrown in.The first test last time had only some minor tweaks (mostly the easier missions after everyone tinykitty), later on is when they blew it up and then rolled it back.
Tony Foot said: By fun, you mean easy. Does no one like a challenge anymore.