Why always bullseye and moonstone on story vilains?
nitefox1337
Posts: 80 Match Maker
Whatever the story, you always fight moonstone or bullseye sooner or later? Is there a particular reason for that?
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Comments
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Most of the stories are from the "Dark Reign" plot arch where Norman Osborne overthrows SHIELD and replaces the Avengers with his own Dark Avengers, who include Moonstone and Bullseye. Also Ares, Venom, Yelena Belova, and Ragnarok. As HAMMER and the Dark Avengers are a common main enemy in the stories, we see them a lot.0
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that plus the a lot of the story events are kinda old so the roster of enemies was smaller back then0
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And, there are few actual villain characters in the game. Even less when it started. So the pool is not big from a story perspective. This, I think, is because more players want to use heroes, and therefore are motivated to collect/pursue them.
Edit: it takes a good amount of work to create a new character. A new NPC would use a lot of resources while the devs are releasing characters every two weeks (usually).0 -
We could always replace them with Thugs, Hitmen, and Muscles if you'd like...
Edit - Just watched the Benlova/Muscle/Muscle fight take out my champed, boosted LVL 381 Blade (31,195 health) downed in one turn after two of their 1500+ strike tiles came on the board. Not fun at all.1 -
I think it would be nice for them to start adding some more lower level villains and I would love to see a 3or 4 start ares when I first got him my go to team was 2*Thor ares and 2* wolvie. That was back when it was more fun to play! How bout a run of 3and 4* villains that would make the game more interesting.0
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Jaedenkaal said:Also Ares, Venom, Yelena Belova, and Ragnarok.The Thunderbolts member who they thought was Yelena Belova was actually the real Black Widow in disguise, working undercover for the resistance.
I suspect part of the problem is that they want relatively simple enemies in story mode that players will be able to predict the behaviour of. That's generally going to mean 1* or 2* characters, which they simply don't make any more.
They've added new goon characters, but they're not particularly interesting from the narrative point of view, so we get the old fall backs.
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I suspect part of the problem is that they want relatively simple enemies in story mode that players will be able to predict the behaviour of. That's generally going to mean 1* or 2* characters, which they simply don't make any more.0
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Again, the last stories, Bullseye, Moonstone, Daken and Venom. The usual suspects.
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Personally I'm sick of them they need to stop with the dark avengers.
I personally wouldn't mind more Maggie/hand/or whatever I just don't like movers. Especially as the game is grindy as hell- it may as well be quicker and not annoying like it currently is with tanks moonstone and Ragnorok0 -
Moonstone is ultra, ultra boring to fight. At least Rags is mostly harmless...0
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Lack of imagination and effort. In year one it made sense. Now? There really is no excuse they have had plenty of team to develop whatever they wanted.
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sambrookjm said:We could always replace them with Thugs, Hitmen, and Muscles if you'd like...0
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jamesh said:
Although Yelena wasn't involved in Dark Reign:The Thunderbolts member who they thought was Yelena Belova was actually the real Black Widow in disguise, working undercover for the resistance.Confusingly, it seemed as though some writers at the time weren't aware of this, and wrote Yelena completely straight. It's left to the reader to decide whether it creates plot holes or just makes Black Widow look more skilful at impersonation...0
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