PVE difficulty

Hi! Anyone noticed a huge increase in difficulty for the current Thick as Thieves event? My roster didn't change and in the last level I'm facing opponents of level 390!

Comments

  • StarScream
    StarScream Posts: 147 Tile Toppler
    No. Nobody has noticed.
  • Hadronic
    Hadronic Posts: 338 Mover and Shaker
    Mine got easier
  • snlf25
    snlf25 Posts: 947 Critical Contributor
    Yep. For our fun and balance they have decided that level 323 just isn't challenging enough so they are testing a new max of level 400 and five full clears to get max progression because the only thing more fun than a brutal never ending slog fest is a more brutal and longer slog fest. I'm not a fan.
  • whitecat31
    whitecat31 Posts: 579 Critical Contributor
    Yeah. I decided to the lesser difficult one and it was much less of a headache. 
  • nigelregal
    nigelregal Posts: 184 Tile Toppler
    You should have read the Clearance selector screen. It indicates for CL8 that enemies will go from 200-400 levels. If you chose CL7 you would have had an easy time for almost the same rewards. 
  • Bowgentle
    Bowgentle Posts: 7,926 Chairperson of the Boards
    Yeah isn't it wonderful?
    My 388s are 62 below my usual levels.
  • Pla5yer99
    Pla5yer99 Posts: 32 Just Dropped In
    Pve is too hard for me at scl8, please revert back to the normal system next event. I have a 3 star roster. Either that or scale down the monsters level to roster according to player 
  • Lord_Mephisto
    Lord_Mephisto Posts: 38 Just Dropped In
    You should have read the Clearance selector screen. It indicates for CL8 that enemies will go from 200-400 levels. If you chose CL7 you would have had an easy time for almost the same rewards. 
    I've seen that screen in the selector of the test event they made about one month ago, but didn't know it was a success (not sure about this...). Didn't see any information about the enemy levels in my selector screen.
  • broll
    broll Posts: 4,732 Chairperson of the Boards
    You should have read the Clearance selector screen. It indicates for CL8 that enemies will go from 200-400 levels. If you chose CL7 you would have had an easy time for almost the same rewards. 
    I've seen that screen in the selector of the test event they made about one month ago, but didn't know it was a success (not sure about this...). Didn't see any information about the enemy levels in my selector screen.
    This is the second test (which is the same as the first but they fixed a bug which made SCL 8 easier than expected last time).  The levels were there, at least on mine.  They did a poor job of announcing this across the board, sorry you got burned.
  • ngoni
    ngoni Posts: 112 Tile Toppler
    Levels are much more reasonable! Thank you Demiurge. Facing 90k Jugs and 75k Moonstone wasn't fun at all the previous event. 
  • gravel
    gravel Posts: 585 Critical Contributor
    Yeah, seeing easier levels here as well.  Thanks!
  • FokaiHI
    FokaiHI Posts: 272 Mover and Shaker
    I didn't find it that bad. I used Bl4de with falcon. I might have used 3 health packs. It went pretty fast. 
  • Lord_Mephisto
    Lord_Mephisto Posts: 38 Just Dropped In
    broll said:

    This is the second test (which is the same as the first but they fixed a bug which made SCL 8 easier than expected last time).  The levels were there, at least on mine.  They did a poor job of announcing this across the board, sorry you got burned.
    Actually, it was not a big deal. My choice would be the same and I'm not having problems at all. I was just surprised to see the scaling without any notice, as you've mentioned.
  • Lord_Mephisto
    Lord_Mephisto Posts: 38 Just Dropped In
    FokaiHI said:
    I didn't find it that bad. I used Bl4de with falcon. I might have used 3 health packs. It went pretty fast. 
    I also used Bl4de with IM40 and Cap.M4rvel. Worked really fine!!!