Dropping Back In
RhysMarkov
Posts: 120 Tile Toppler
How's it going everyone? Decided to jump back in and see how things have evolved in the couple of months I've been gone... So, no more Quick Battle, huh? Can't say I'm sorry to see it go, but Training Grounds seems a poor replacement for it at first glance... The introduction of a Standard-type format is pretty cool from a "we're gonna force you to be creative w/in the mechanics of certain sets" viewpoint, although, where am I supposed to play Legacy now? Also, did the rewards get needed into the ground? Granted, I've only played a little bit today so far, but it seems pretty thin on the card prizes... again, I could be wrong, only played sporadically today.
In any case, gonna try to stick around long enough to get a feel for Amonkhet. 07
In any case, gonna try to stick around long enough to get a feel for Amonkhet. 07
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Comments
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Rewards get *nerfed* into the ground ... DYAC!!!0
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Oh! The new PW and deckslot interface is great! Granted, I'm gonna have to spend some time figuring out what the current meta is and what contingencies to plan for, but having the capability to have specific builds is greatly appreciated.1
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RhysMarkov said:Oh! The new PW and deckslot interface is great! Granted, I'm gonna have to spend some time figuring out what the current meta is and what contingencies to plan for, but having the capability to have specific builds is greatly appreciated.1
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I saw Cast Out, and got it out of the one pack I opened... The first thought that occurred to me was "Why? What's the point when you have other cards that do pretty much the same thing?" Seems like a lack of creativity went into making it.0
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Also, realized Training Grounds is where Legacy is played now. Good to see that Kiora casting three hands in one turn and Koth 1st turn Decimators are still a thing. Was kinda hoping those kinds of shenanigans had been patched, or at the very least the meta had shifted around more significantly than that.0
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First off, welcome back.
Honestly imo the game is in a slightly better place than it was when you left. Not a great place (nerfed rewards, loss of QB) but it's to a point where I'm actually playing more again. More but not anywhere close to the play time I was doing pre 1.10 nightmare.
I can't give you any input on Standard. I haven't really played it simply because I have no desire to deconstruct my legacy decks to build standard decks and no desire/time to constantly build event decks. Also not ready to throw crystals/runes into buying additional deck slots.
There are still a few legacy events here and there and Training Grounds is legacy.
Stick around for a bit. There will be a new card crafting feature coming soon.1 -
Yeah, once I realized Training Grounds was legacy that's pretty much where I've been this afternoon, lack of rewards notwithstanding. I did, however, just watch a Koth deck throw out 3 Metalwork Colossi in one turn, which seems kinda sketchy.
But hey, it is what it is , right? Lol0 -
And thanks for the welcome back! Haha0
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wereotter said:RhysMarkov said:Oh! The new PW and deckslot interface is great! Granted, I'm gonna have to spend some time figuring out what the current meta is and what contingencies to plan for, but having the capability to have specific builds is greatly appreciated.0
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Cast Out is a must have in Standard PvE.0
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Cast out would be superb even if it didn't stack or had less shields.
Being able to choose a target is invaluable.1
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