how scary is my team?
I have currently a team of maxed patch 553 maxed hulk 535 and a spidey at 101 253.
my idea was that patches uses bersek which make even match damage anger hulk which will quickly wipe out an enemy team sure you could just remove the tiles and stun but it will still take a while to down hulk anyways.
any suggestion for making it more scary?
my idea was that patches uses bersek which make even match damage anger hulk which will quickly wipe out an enemy team sure you could just remove the tiles and stun but it will still take a while to down hulk anyways.
any suggestion for making it more scary?
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Comments
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Max Hood instead of Spidey and I wouldn't wanna touch it with a pole, well unless you give more than 30 points0
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coolbond wrote:I have currently a team of maxed patch 553 maxed hulk 535 and a spidey at 101 253.
my idea was that patches uses bersek which make even match damage anger hulk which will quickly wipe out an enemy team sure you could just remove the tiles and stun but it will still take a while to down hulk anyways.
any suggestion for making it more scary?0 -
Scary is Thor.0
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I second the suggestion of Hood. With Spidey, I'd just bring my own Spidey for the attack. With a maxed Hood, I'd skip unless you had a good amount of points.
And personally, I'd skip a maxed Hulk before a maxed Thor. With Thor I just need to deny him AP. With Hulk I have to be careful of how much I damage him lest I get hit by anger.0 -
coolbond wrote:I have currently a team of maxed patch 553 maxed hulk 535 and a spidey at 101 253.
my idea was that patches uses bersek which make even match damage anger hulk which will quickly wipe out an enemy team sure you could just remove the tiles and stun but it will still take a while to down hulk anyways.
any suggestion for making it more scary?
Scary for who? Your spiderman is a liability if the opponent also has it. 535 or 544 patch is probably tougher to attack that company as hulk will be kept as last.
Also hulk's anger will eliminate the patch green strikes leaving only the purples -- mixed bag.
But I guess good enough against **s.0 -
So what is the most scary overall defence team? No-one seems to have them, but I'd figured that for passive (don't attack me unless you've got 2hrs free) defences then Invisible Woman might be a good bet simply because her bubbles are the most annoying thing in the universe.0
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The team I find the scariest is maxed BP/Cmags/LT.
You're basically guaranteed to be using health packs after that scrap.0 -
Toxicadam wrote:The team I find the scariest is maxed BP/Cmags/LT.
You're basically guaranteed to be using health packs after that scrap.
Yes exactly this. Even though nothing is scary to anyone with a max spidey or Cmags. You want a team that have high health so it would take longer to beat you. The current AI is not smart enough to capitalize on your team synergy or strength. Team that have aoe damage, AP stealing, attack tile and Board Control have a higher chance of winning or doing a lot of damage to the enemy. Team with stun, strike tiles(unless they are passive like the lv395 Daken in PVE), defensive tile and countdown are pretty useless.
Team that i sometime lose to are BP/Cmags/LT, Hood/Cmags/LT and strangely enough Mstorm + OBW + Thor/LazyThor.0 -
Here is a simple rule of thumb: If you're worth enough points nobody has a team that is too scary.
The only skipping i do is points related not team related. The AI is unable to take your team and use it well enough to make it scary.
Bottom line I'd skip you if you were worth 5 points with a 3 X 1* team. I won't skip anybody who offers me >25 points.0 -
I also find that my skipping depends on the board. If I was fighting your team on the desert board, Patch is an even bigger liability as I'll happily save Oasis for the turn after you rage. He would actually encourage me to fight you.
If you replaced Patch with a beefier tank, you might get people to skip you in the final stretch of a tourney when time matters. Otherwise, I'm with Colognoisseur and won't skip you if you're valuable to me.0 -
As another guy who runs a team of 141s, I am going to dissent with what a lot of others have said. I do skip quite a bit. If you are running 3 tanks, I'm not gonna bother unless you are worth A LOT of points. I'd rather hit those max Patch/HT/Punisher teams for 20 over the LT/Hulk teams for 25.0
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Toxicadam wrote:The team I find the scariest is maxed BP/Cmags/LT.
You're basically guaranteed to be using health packs after that scrap.
That's the current team I'm using, though I've got them at level 100/110/110. I know that on defence they're not perfect as BP will use his yellow over Thor, and Mags will use his red over Thor, but there is destruction available on every colour from every character. Like you said, anyone facing you (without a Spidey stunlock) is guaranteed to be taking some fairly significant damage, and that will often be enough for people to just skip you rather than face you. As nice as defensive wins are, I'd rather people just skip past me when they realise they're not getting away without taking a good beating. I might also rotate Lazy Cap in for C Mags just to add another tank with a huge attack to put people off.0 -
So can i get peoples opinions on who best to join my max punisher and lazy cap? currently im trying to save iso for my next one. it could either be hulk, patch or one of the many 85's. also i jave 9 covers for hood. would he be a good choice if i get some more?0
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Toxicadam wrote:The team I find the scariest is maxed BP/Cmags/LT.
You're basically guaranteed to be using health packs after that scrap.
I'd argue that BP/LT/Hood is worse. Hood does randomly use his black over BP's black, but you're going to be targeting Hood first so its unlikely that you get 7 black AP in that time anyways. The constant AP denial of Hood makes the team a nightmare I would imagine.0 -
NorthernPolarity wrote:Toxicadam wrote:The team I find the scariest is maxed BP/Cmags/LT.
You're basically guaranteed to be using health packs after that scrap.
I'd argue that BP/LT/Hood is worse. Hood does randomly use his black over BP's black, but you're going to be targeting Hood first so its unlikely that you get 7 black AP in that time anyways. The constant AP denial of Hood makes the team a nightmare I would imagine.
I'm inclined to disagree. Hood can be taken out in one hit by more and more characters now - he might delay you getting to the requisite AP, but I prefer that over having to absorb a Magnetic Translocation or be slowed down by Magneto's other moves. Facing three characters who have the ability to decimate either one, or all of my team in one go is more of a put off to me than a powder puff like Hood. I also think if there is a risk of Hood using his black instead of BP's too, you might as well not run BP either.
But that's part of the fun of this game. No one strategy is necessarily more right than another. If it were, we would all field the same teams!0 -
I'm with The Ladder on this one - the Hood doesn't scare me in the slightest.0
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Justdangit wrote:Toxicadam wrote:The team I find the scariest is maxed BP/Cmags/LT.
You're basically guaranteed to be using health packs after that scrap.
Yes exactly this...0 -
The Ladder wrote:But that's part of the fun of this game. No one strategy is necessarily more right than another. If it were, we would all field the same teams!
That's one thing the various nerfs, buffs and new characters have done - there is no single "best" team. There are definitely some obviously more powerful characters, but no obviously best team. There are several viable teams and strategies that can beat any team you come up against, and though I moan about them at times, D3 deserve some credit for that.0 -
I don't see how any combination of two characters can beat LT + The Hood on defense. Both characters are pretty much foolproof and powerful, and you even get a cool synergy on yellow since Thunder Strike is no longer immediate, which makes it hard for an opponent to switch to someone to tank it (the very slight chance of actually getting enough for Twin Pistols is negligible since we know the AI doesn't actually try to focus on any color to begin with). I'm not sure who would be the 3rd person to add, but a lot of tournaments you don't even get to pick who the third guy is. As long as the opposing team doesn't have Magneto, you have a good shot at defending against anybody with 2.
Note that this team isn't really that great on offense. Magneto and Patch are still the king of offense, though neither are very good at defending against anything.0 -
Toxicadam wrote:The team I find the scariest is maxed BP/Cmags/LT.
You're basically guaranteed to be using health packs after that scrap.
I am running punisher instead of bp..for offensive reasons tho. Def I actually think he arguably is scarier to deal with on that team in a way. Pu.usher you kinda need to ko first (lower hp, good strike tiles, a fast black, sneaky strong red). Bp has an extra 2k hp or so but his yellow conflicts with thor's. Also, strike tiles are scary combined with machine's penchant for lucky cascades. Punisher's green > bp yellow by a mile imo. Since you ha e to ko punpun first, green built isn't wasted, just saved for getting hosed by thor. Same works with bp yellow, except imo you are better off dropping magneto first on that team.
Cannot go wrong with either team really. You will almost never see it, due to required characters, but both are not teams you want to touch.
High lvl hood teams usually make me drop at least a +3 blue/purple on the match so I can kill hood fast.0
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