Opponent's God Immune To Destroy Spells
System
Posts: 1,040 Chairperson of the Boards
This discussion was created from comments split from: Prevent Damage Causes Immunity To Kill Spells [Fixed in 2.1.2].
0
Comments
-
I figured that since the actual gods in paper magic have Indestructible, then it makes sense for kill spells not to kill them in this game. However, because of this, a problem has made itself known to me. Whenever I cast a kill spell on an opponent's god (e.g. casting Scour from Existence on Bontu), the creature does not die. But if the opponent casts their own Scour on MY Bontu, my Bontu dies! This doesn't make any sense!0
-
I had this happen yesterday. I had my lil'god creature out and the very first spell the AI cast was destroy target creature and the God died.0
-
@ballzo
Do you know what event you experienced this issue in? Gods are supposed to only Prevent Damage, therefore they should be vulnerable to targeted Destroy spells. If the opponent's God creature is not being destroyed though, then that might be a bug.0
Categories
- All Categories
- 45.8K Marvel Puzzle Quest
- 1.6K MPQ News and Announcements
- 20.8K MPQ General Discussion
- 6.5K MPQ Bugs and Technical Issues
- 3K MPQ Tips and Guides
- 2.1K MPQ Character Discussion
- 186 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.4K MPQ Suggestions and Feedback
- 14.1K Magic: The Gathering - Puzzle Quest
- 537 MtGPQ News & Announcements
- 5.6K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 452 MtGPQ Deck Strategy & Planeswalker Discussion
- 313 MtGPQ Events
- 68 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.8K MtGPQ Bugs & Technical Issues
- 550 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 7 Adventure Gnome
- 6 Word Designer: Country Home
- 471 Other Games
- 179 General Discussion
- 292 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements


