What's wrong with BOP MMR?
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Posts: 469 Mover and Shaker
Title is reasonably self explanatory - BOP MMR should be wide open as everyone is running 550s but it isn't if anything its narrower than a normal season event.
It's close to unplayable
It's close to unplayable
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Comments
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It opens up after 400+.
Until then, yes, it's the same 5 guys over and over and over and over again.
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I always get the same 5 guys in any event.
I am new at the game so I thought it's normal.
I am playing rank 4 and 5, and don't aim much, just 600 points and leave it there.
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*off to Events forum*1
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The cool thing about BOP is that you find a team someone else is using that demolished your team. And then you use that same team to demolish another team, provided that you have enough covers on all three of those characters.
And then eventually, you run out of queues and give up.0 -
The weird thing about BoP is that I keep checking the character levels to see if a match is beatable for me like I do in a normal PvP, even tho I know they're all 550.
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This event just felt like a strange simulator pvp for me.
Trying to find a team that did not have medusa carol0 -
What I find interesting about BoP is that the same players/alliances still take all placements, despite the fact that there are a great many players/alliances that basically have a completely level playing field.
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Skrofa said:This event just felt like a strange simulator pvp for me.
Trying to find a team that did not have medusa carol0 -
Rod5 said:What I find interesting about BoP is that the same players/alliances still take all placements, despite the fact that there are a great many players/alliances that basically have a completely level playing field.
- One is that higher tier characters are usually better than lower tier, even at the same level.
- Another is that characters who are more fully covered can be vastly better than one that's only partially covered. Lots of abilities scale only based on the number of Covers, not Level, and basically all get better with more Covers.
- Finally, Player Skill and Alliance Teamwork actually do make a difference, especially in PvP. I don't know enough about it to really explain it (since I'm not remotely near that point), but I've read enough to know that there is actually quite a bit of skill up at the top there.
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There is an element of co-ordination, but the difference vs usual was that 5* characters scale fairly poorly in comparison to 4*s.
I have champed 5s but I ran C4rol, Medusa and Bl4de mostly.1 -
Thanks OJ, yes BoP can be a slog that's for sure.
What I suppose I was trying to say was that even players with the biggest rosters in the game (much much bigger than mine) play hard to do well and get rewards even though a lot of their competitive advantage is effectively removed.2 -
I like BoP, I have a good roster with 23 champ 4s, but I have 14 more fully covered. BoP allows me to use so many characters. I definitely score higher in that one than I do during other pvps0
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