Team suggestions for Powerman (4*Cage) Required Node in Deadpool vs MPQ

bbigler
bbigler Posts: 2,111 Chairperson of the Boards
Hello everyone, I just needed some advice on the best team to pair with my champed Powerman in order to get some fast clears of that node.  Normally against goons, I would pair him with Star Lord and Wasp to flip his protect tiles again and again, but that doesn't work so well against tile movers where I want to stop them from firing a power. 

So, any suggestions?  Should I just let the tile movers fire powers and not worry too much about it since his protect tiles are over 700 each?  Then once I have 3 of them, flip them with Wasp?

In my first clearings of the node, I used IM40 and Rhulk, which also powered Cage's red nuke.  Rhulk hit with green and IM40 hit with Blue.  It worked, but it didn't seem very fast against level 300 dudes.

Comments

  • CT1888
    CT1888 Posts: 1,201 Chairperson of the Boards
    I've found Medusa and Cyclops alongside Cage to be fairly fast.
  • Painmonger
    Painmonger Posts: 171 Tile Toppler
    I used Wasp & 3* Fist, just let Vision keep spamming blue & yellow to trigger Cage's black. I flipped with Wasp after 2 tiles & that boosted fist's attack tile enough that it plowed through them before I even knew what happened.
  • Jaedenkaal
    Jaedenkaal Posts: 3,357 Chairperson of the Boards
    Been having quite a bit of fun with Star-Lord and 4* Carol. 
  • sambrookjm
    sambrookjm Posts: 2,166 Chairperson of the Boards
    edited May 2017
    Medusa and Mordo here. All three champed and boosted make just about any node go quickly. His black at LVL 5 does 7800, and his blue does 11800 damage. Just make sure you stun Star Lord before you start firing off all of your powers, or those countdown tiles really start to add up.

    What, if any boosted 3 or 4 stars do you have on your roster?
  • Tiger_Wong
    Tiger_Wong Posts: 1,061 Chairperson of the Boards
    Wasp and Dr Strange. You're talking about the one vs KK/Vision/Starlord right? Use their constant power firing against them. Hold onto blue for Wasp's passive until the opponent is getting close to firing a power, then use the blue for Strange's Crimsom Cytorrak to stop them cold. 

    Wasp and 4*Cage flow together naturally. You can figure out the rest. 
  • TPF Alexis
    TPF Alexis Posts: 3,826 Chairperson of the Boards
    Wasp and Dr Strange. You're talking about the one vs KK/Vision/Starlord right? Use their constant power firing against them. Hold onto blue for Wasp's passive until the opponent is getting close to firing a power, then use the blue for Strange's Crimsom Cytorrak to stop them cold. 

    Wasp and 4*Cage flow together naturally. You can figure out the rest. 
    This is what I did. I also tried as best I could to leave them lots of blue/yellow matches once I had enough, so Vision would be switching back and forth a bunch, triggering Flawless Flames with no real effect on me.
  • bbigler
    bbigler Posts: 2,111 Chairperson of the Boards
    Thanks for the advice, I think I'll try Wasp and Medusa.....seems fast.  Medusa will hit hard from the beginning and once I flip Cage's protect tiles, it should end pretty fast.

    I'm going to champ Mordo tonight.  Question: when his black power destroys charged tiles, do you get the AP?  If so, you could immediately fire it again and create more charged tiles.
  • Tiger_Wong
    Tiger_Wong Posts: 1,061 Chairperson of the Boards
    Another team you could use is

    4* Iron Fist
    Cage
    Medusa
  • granne
    granne Posts: 852 Critical Contributor
    Cage, Wasp and Strange works well too, especially once you flip a couple of Cage's protect tiles.

    For the second sub Medusa is a must, though. I struggle to remember how I dealt with Carnage before she was released. Poorly, I imagine.
  • sambrookjm
    sambrookjm Posts: 2,166 Chairperson of the Boards
    edited May 2017
    bbigler said:
    Thanks for the advice, I think I'll try Wasp and Medusa.....seems fast.  Medusa will hit hard from the beginning and once I flip Cage's protect tiles, it should end pretty fast.

    I'm going to champ Mordo tonight.  Question: when his black power destroys charged tiles, do you get the AP?  If so, you could immediately fire it again and create more charged tiles.
    No, sadly, you don't get the AP from destroying the charged tiles. That would be a bit overpowered.
    granne said:
    For the second sub Medusa is a must, though. I struggle to remember how I dealt with Carnage before she was released. Poorly, I imagine.
    Oh, right...the Carnage/Doc Ock/Ultron node. Now even more annoying, since the special tiles show up right off the bat.
  • Bowgentle
    Bowgentle Posts: 7,926 Chairperson of the Boards
    granne said:
    Cage, Wasp and Strange works well too, especially once you flip a couple of Cage's protect tiles.

    For the second sub Medusa is a must, though. I struggle to remember how I dealt with Carnage before she was released. Poorly, I imagine.
    I was scratching my head, looking through my chars... Then saw buffed Medusa and had to grin :)
    Still takes forever against level 434s but that'll change soon enough.
  • Lukoil
    Lukoil Posts: 266 Mover and Shaker
    Medusa + carnage. They are good against any team even unboosted