Monthly Event: Rewards based on invested time
Nektarrr
Posts: 2 Just Dropped In
I have an idea for a new event type:
Event that lasts a month (or maybe 3 weeks) and is reset after that.
You are matched randomly.
For each win you get, you receive 5 Power (or whatever you would like to call it).
When you reach a certain threshold you receive a price, something like this:
Event that lasts a month (or maybe 3 weeks) and is reset after that.
You are matched randomly.
For each win you get, you receive 5 Power (or whatever you would like to call it).
When you reach a certain threshold you receive a price, something like this:
10 | Power: | 250 Runes |
40 | Power: | 5 Mana Crystals |
70 | Power: | 5 Commons (one in each color) |
100 | Power: | 500 Runes |
150 | Power: | 10 Mana Crystals |
200 | Power: | Standard Booster Pack (3 cards) |
300 | Power: | 750 Runes |
400 | Power: | 15 Mana Crystals |
500 | Power: | 5 Uncommons (one in each color) |
750 | Power: | 1000 Runes |
1000 | Power: | 20 Mana Crystals |
1300 | Power: | 2 Premium Booster Packs (5 cards) |
1700 | Power: | 30 Mana Crystals |
2000 | Power: | 10 Mana Jewels |
2500 | Power: | 4 Premium Booster Packs (5 cards) |
3000 | Power: | 5 Rares (one in each color) |
1
Comments
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What about restrictions on daily fights? Or is the intention to give something you can do when there are no more events to play, like old qb? That is a feature I'm missing right now!
No need to call it power, since we already have a ribbon system, that does exactly the same.
Do you lose power when losing?
I think the rewards would need to be revisited.. But all in all I totally like the general concept of the idea!
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Something to do when all the rest is done, or something to focus on for lower players that know they cannot win other events as a (slow but certain) way to gain some extra runes / mana crystals / cards / boosters.
The rewards are just an idea, maybe for the the common / uncommon / rare card reward you can choose a color @ the beginning of the month and then you gain a card in the chosen color.
Maybe lower the number of ribbons won to 2 for a regular win and 4 if you win against an opponent with an advantage (someone that won his last 5 fights has an advantage for example).
The exact numbers should ensure it's grindy (you won't get the ultimate reward if you only play 3 matches each day), but possible to get there if you put in a decent effort (1 hour / day on average for example).
Just a reward for people for playing the game actively which is lacking right now in my oppinion.
0
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