PVE: The Simulator (2017-05-11) to (2017-05-14)
Comments
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The 6th clear of the C&D/KK/WASP node is infuriating.
Especially since I cannot draw enough covers (that aren't pink) to champion Spider-woman.
Must walk away now...0 -
W00t! Max. progression achieved. I can now ignore it unless I feel like trying out some new teams.
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Any ideas for Medusa Carnage and Pun?0
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What's your roster like? If you have her, Medusa is immensely useful against Carnage and herself. A nuke and a stun are, if not vital, at least handy to have. An AoE would probably be good, but it can be done without.
I used Medusa, Wasp and Carol, began by concentrating on Carnage, collected black for Carol and blue to get Wasp's countdown going for buffing. I managed to avoid matching any attack tiles, but let the AI go crazy, and got lucky when Pun stunned his teammates just as Carol's countdown went off, and proceeded to match Wasp's countdown. That took care of him. I then used Medusa's purple to steal a bunch of opposition attack tiles, buffed the strikes a few times with Wasp's yellow and a couple of matches later the others were down.0 -
Medusa, Carol, and Peggy worked well.
Carnage gives both teams enough special tiles to match for both Medusas to keep everyone healed. Deny punisher's colors as best you can so he doesn't wipe you out. Carol's passive will put you in the lead eventually, and once you get enough blue, it's just a matter of choosing who to stun and who to finish off first (hopefully you have 5 yellow and a black CD from Carol going by then).
That being said - why do Medusa's passives work while she is stunned? I don't mind it, really - but it takes a lot of the value out of hitting her with a stun. Do any other passives work this way, or is she just a bit buggy?0
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