Idea to solve the wealth distribution and help new players.

Captsquee
Captsquee Posts: 39 Just Dropped In
I ran this idea through my coalition and everyone thought it would be excellent.  A conversion system of the in game currency would help the new players obtain better cards.  The wealthy players would start tapping in to their stock pile for the chance of obtaining the cards they don't have.  Being able to convert runes, crystal and jewels into one another would be a huge boon to the game.  Until the update runes were worthless to me. all my PWs were maxed.  Now they have some value for that extra deck slot. Once again the same problem will occur.  What do my runes do other than pointlessly amass once all is said and done?  Why not develop a system where you can purchase the different forms of game currency.  It is difficult for newbies to get jewels and the ways to get them are dominated by the wealthy elite.  However they could grind out story mode and gain the revenue to acquire a few rares/mythics.  They would be able to compete and have a solid foundation. Others could redirect towards getting the currency of their choice. The ability to gain boosters and cards would make everyone happy.  From newbie to vet it would solve many problems

Comments

  • AngelForge
    AngelForge Posts: 325 Mover and Shaker
    I guess that every player likes that idea, but like someone posted in another thread already, this would mean free crystals and jewels to everybody. So, this will not happen.