Please have the game save the state of the match locally
Pseudonut
Posts: 4 Just Dropped In
Over this weekend, I've had a quite a few matches that will end with
either the app crashing while I'm using it normally, crashing when I
switch to other programs, or losing connection in the middle of a match.
These would all be trivial issues if it didn't also lose the state of
the match and count as a loss for an event. This part of it is the main
issue I have that is drastically reducing my enjoyment of the game. It's
particularly obnoxious because some matches last 10+ minutes where I
can't switch apps or move between areas with different connections, and
even then the game could still crash for a technical issue.
I would imagine there are always going to be stability issues for a game like this, especially when new content is released. I also imagine there are legitimate technical reasons that the game doesn't work this way already. I am mainly writing as an effort on my part to resolve my main frustration that I could forsee making me not want to play the game anymore.
I would imagine there are always going to be stability issues for a game like this, especially when new content is released. I also imagine there are legitimate technical reasons that the game doesn't work this way already. I am mainly writing as an effort on my part to resolve my main frustration that I could forsee making me not want to play the game anymore.
1
Comments
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Since the game data is stored on your device anyway, according to Octal9,
http://forums.d3go.com/discussion/60130/reconnection-service#latest
I think this should be doable. (But maybe someone with a little bit more background could confirm this?)
Especially now, that there is a battle log.
When the game starts it can check the battle log. If the battle log isn't finished and the game was resumed within, let's say, 5 minutes, then you should be asked if you want to resume your game.
If you don't want to, it is a loss and otherwise you can continue.
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Yes, it's very depressing to be playing in one of these tournaments, where every game is important, and to just lose because the app crashed.
None of the other games I have crash like MTGPQ does.
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Possibly it's not as a way to (try) to prevent cheating. What's to stop someone otherwise from being in a losing situation and just loading in a different battle state to their devise, reopening the app, and claiming a victory?0
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All the data is already stored on the devise. This will not make cheating easier but only help the ones who don't cheat, I think.
Again, I'm no expert but it sounds like cheating is quite easy already.0
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