Deadpools daily quests Extreme node
Darknes21
Posts: 321 Mover and Shaker
Does anybody think that the Extreme node should offer other prizes after u beat it... if so, what would u want to see on day 2,3,4,5?
My suggestions
day 2...10 health packs
day 3...2500 iso
day 4...1000 HP
day 5...classic 4* cover
My suggestions
day 2...10 health packs
day 3...2500 iso
day 4...1000 HP
day 5...classic 4* cover
15
Comments
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Good idea in theory. Having said that, the reason why the node stays in place for 5 days is to give people more time to try and beat it (especially with undercovered 4*s), without having to splash out huge amounts on Health Packs. So if someone doesn't beat it Day 1, I'd imagine the coding to switch rewards over per day might get a bit complex.0
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morph3us said:Good idea in theory. Having said that, the reason why the node stays in place for 5 days is to give people more time to try and beat it (especially with undercovered 4*s), without having to splash out huge amounts on Health Packs. So if someone doesn't beat it Day 1, I'd imagine the coding to switch rewards over per day might get a bit complex.
They could simply give the node 0/5 rewards but it closes after you complete it each day. Therefore if I beat it day 1 I get the LT, node closes. The next day I beat it for Iso (reward 2), node closes. If I cannot beat it the first day, but best it the third day I earn the LT, node closes and I only have a chance for rewards 2 and 3 the next two days.7 -
Punisher5784 said:morph3us said:Good idea in theory. Having said that, the reason why the node stays in place for 5 days is to give people more time to try and beat it (especially with undercovered 4*s), without having to splash out huge amounts on Health Packs. So if someone doesn't beat it Day 1, I'd imagine the coding to switch rewards over per day might get a bit complex.
They could simply give the node 0/5 rewards but it closes after you complete it each day. Therefore if I beat it day 1 I get the LT, node closes. The next day I beat it for Iso (reward 2), node closes. If I cannot beat it the first day, but best it the third day I earn the LT, node closes and I only have a chance for rewards 2 and 3 the next two days.1 -
There's been several suggestions about how to tweak some of the DDQ rewards to get some higher end rewards, but this is the first time I've seen a suggestion like this. I like it.
On those cycles I actually can beat the Crash, it does feel like a bit of a waste to just have the node sitting there locked for the next four days. This would be a good fix for that.0 -
DarthDeVo said:There's been several suggestions about how to tweak some of the DDQ rewards to get some higher end rewards, but this is the first time I've seen a suggestion like this. I like it.
On those cycles I actually can beat the Crash, it does feel like a bit of a waste to just have the node sitting there locked for the next four days. This would be a good fix for that.0 -
@Darknes21, already did!1
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Giving a free 4* classic cover will just increase the gap between ppl that can beat it and ppl that can't. while i personally would like it for progress i think its way too much.
Also, i like the relaxed aspect of it currently. It rewards ppl that can beat it equally, as long as they log in once every 5 days.2
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