Suggestions for 3-star Characters reinforcements updates for better balance
I've been playing MPQ for almost a year and I see a big gap between some characters on the same star level (specially on 3-star level).
I'd like to mention the ones who need to be updated with some possible ideas:
MOST NEEDED:
- CAPTAIN MARVEL: Increase damage on RED and BLACK. Her YELLOW to gather more black.
- RAGNAROK: I never use him. Increase damage to RED. BLUE on passive, when there is 9 yellow tiles on the board to be activated.
- SPIDERMAN: He has super-strength and great agility. So, his BLUE to punch hard independently of enemy shields (he finds his way to the target). YELLOW heals only himself (because of his arachnid system).
- DAREDEVIL: I love him, but never use him. To be able to select tile for his RED trap. His BLUE increase stunt times or all the team. His PURPLE to clear also chrono tiles and a total up to 7.
- PSYLOCKE: I love her too, but don't use her much. To increase damage on RED and BLACK. Make BLUE passive. Once the enemy reaches a certain level (like 13) on any of their buckets she will steal it.
- LOKI: He's a god. It should be a lot more than this. At least make his PURPLE to do something else.
- DAKEN: Remove the heat effect on his BLACK and add more damage to his GREEN or his BLUE (or both).
- COLOSSUS: I love him, but it's boring play with him. His YELLOW to be passive, when there is 9 yellow tiles on the board to be activated to act like it is now. His RED should damage like THOR's GREEN. To set cost for BLACK on 9.
- BULLSEYE: Increase damage on PURPLE and GREEN.
- SENTRY: Too auto-destructive. Remove the damage to his colleagues on RED.
- OCTOPUS: Lower cost of GREEN to 9 or increase damage for 12. BLUE to also remove swapped enemy tiles or convert them.
- HULK: increase his GREEN damage. His RED to depend on the black bucket instead of the green one.
- PUNISHER: Be able to select the area 3x3 to destroy with his GREEN like The Hood's Yellow.
LESS NEEDED:
- DEADPOOL: His RED is great but when enemy's life is low it becomes quite useless. Below certain amount it should finish the enemy. BLACK increase the amount.
- PATCH: To set cost for RED on 12. Remove one or two enemy daggers on GREEN.
- QUICKSILVER: BLACK to swap 4 tiles.
- SCARLET WITCH: Her GREEN to gather more tiles.
- VISION: He's good, but I never use him. I'd set his BLUE to passive and when there is more blue tiles than yellow on the board he will be massive and if more yellow than blue he'd be lighter (he'd recover health every turn instead of shield him). His Yellow set strike tiles like BLACK PANTHER.
- BLACK PANTHER: He's great. Just to be able to select the tile for his BLUE turn tile (like CAP. AMERICA)
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