Event timers seem fishy?
SuperNova
Posts: 2 Just Dropped In
heya folks,
i noticed something weird going on with the event timers for RatC. I am 100% sure that i played all the nodes at the same time and always when they refreshed.
i noticed something weird going on with the event timers for RatC. I am 100% sure that i played all the nodes at the same time and always when they refreshed.
0
Comments
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did you play the nodes in the order 2 then 3 then 1?
edit: actually your screenshots are not of the same
moment on the 3 nodes.
HH0 -
No it was 1, 2 then 3. i know for sure cuz i always don't touch tezz until i finished off the easy ones.
edit: ya i know cuz i played node 2.2 and then afterwards took the screenshots for node 2 & 30 -
it looks like you started playing the nodes after the
1st refresh and not at the time the event started.
(either that or your counters can't count past 2)
HH0 -
I've been having the same issue. Previously they would always refresh at the same set time regardless of when I completed it. This is 2 of the Revolt events in a row that have had this issue.0
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I had the same thing. I don't remember what it used to do, but last RATC, it seems that if you have a full charge of 3, the counter pauses. Say you had a node of 2 and a node of 3 charges. You wait an hour. The one with 2 charges has its count go down by 1 hr, while your other one never counted down.0
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You have played after the first refresh. When the play counter reaches 3 the timer stops.
Happened to me also once.0
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