Event timers seem fishy?

SuperNova
SuperNova Posts: 2 Just Dropped In
heya folks,

i noticed something weird going on with the event timers for RatC. I am 100% sure that i played all the nodes at the same time and always when they refreshed.

Comments

  • hawkyh1
    hawkyh1 Posts: 780 Critical Contributor
    edited April 2017
    did you play the nodes in the order 2 then 3 then 1?
    edit: actually your screenshots are not of the same
    moment on the 3 nodes.

    HH
  • SuperNova
    SuperNova Posts: 2 Just Dropped In
    edited April 2017
    No it was 1, 2 then 3. i know for sure cuz i always don't touch tezz until i finished off the easy ones.

    edit: ya i know cuz i played node 2.2 and then afterwards took the screenshots for node 2 & 3
  • hawkyh1
    hawkyh1 Posts: 780 Critical Contributor
    it looks like you started playing the nodes after the
    1st refresh and not at the time the event started.
    (either that or your counters can't count past 2)

    HH
  • Razrbck89
    Razrbck89 Posts: 9 Just Dropped In
    I've been having the same issue. Previously they would always refresh at the same set time regardless of when I completed it. This is 2 of the Revolt events in a row that have had this issue.
  • aenigmaeffect
    aenigmaeffect Posts: 55 Match Maker
    I had the same thing. I don't remember what it used to do, but last RATC, it seems that if you have a full charge of 3, the counter pauses. Say you had a node of 2 and a node of 3 charges. You wait an hour. The one with 2 charges has its count go down by 1 hr, while your other one never counted down.  
  • AngelForge
    AngelForge Posts: 325 Mover and Shaker
    You have played after the first refresh. When the play counter reaches 3 the timer stops. 
    Happened to me also once.