The Shape of Things to Come
San Narciso
Posts: 124 Tile Toppler
First Trump, then OML nerf, now a Fisher-Price Forum What a year this has been!
What's gonna be the next thing to get "fixed" that wasn't broken to begin with?
What's gonna be the next thing to get "fixed" that wasn't broken to begin with?
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Comments
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"Too many cover rewards given in progression."1
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And you must log in to view information. That's one way to help the user base.... build a wall in front of the forum to make it even harder to find help1
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Wow, only registered users can read the forum? That's terrible.2
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Minor in the scope of things, but I'd also say the Carnage "buff" is also a Nerf. The green is cheaper, but with instinct no longer a passive, there won't be enough special tiles to do significant damage. Red aoe is more expensive. Nothing about this feels like an improvement to me.3
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firethorne said:Minor in the scope of things, but I'd also say the Carnage "buff" is also a Nerf. The green is cheaper, but with instinct no longer a passive, there won't be enough special tiles to do significant damage. Red aoe is more expensive. Nothing about this feels like an improvement to me.
It's definitely a nerf, unless his damage numbers have been increased significantly.
Those people who don't use him, and only see him as an enemy in PvE, won't care but he was fun in the right team and the choice to cut him down is puzzling.1 -
I don't see how Thanos or Black Bolt won't be next. Or Phoenix. OML usage is going to go down, but those 3 will go up, probably by a lot.1
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BatteryHorse said:firethorne said:Minor in the scope of things, but I'd also say the Carnage "buff" is also a Nerf. The green is cheaper, but with instinct no longer a passive, there won't be enough special tiles to do significant damage. Red aoe is more expensive. Nothing about this feels like an improvement to me.
It's definitely a nerf, unless his damage numbers have been increased significantly.
Those people who don't use him, and only see him as an enemy in PvE, won't care but he was fun in the right team and the choice to cut him down is puzzling.
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BatteryHorse said:firethorne said:Minor in the scope of things, but I'd also say the Carnage "buff" is also a Nerf. The green is cheaper, but with instinct no longer a passive, there won't be enough special tiles to do significant damage. Red aoe is more expensive. Nothing about this feels like an improvement to me.
It's definitely a nerf, unless his damage numbers have been increased significantly.
Those people who don't use him, and only see him as an enemy in PvE, won't care but he was fun in the right team and the choice to cut him down is puzzling.
However, in an odd way this is also a sideways "buff" for PVE. Those damn nodes with Carnage + 2 Muscles... Also Venom Bomb will not nearly be so bad.
I have always hated Carnage since his release, so for me personally this isn't much of an effect. I have a personal objection to self-damage powers:
1) It's a passive aggressive way to make players spend Health Packs
2) It's bad and/or lazy way to try and add "negative side effects" to a power that they can't figure out how to balance.
3) It's **** design, especially in PVE, as the AI doesn't care how much self damage it takes because they don't have persistence or any long lasting ramifications with their Health after the fight is over. But players do.
At least he's in purgatory of the vault, so people won't pull him anyway. I feel bad for players that don't have better alternative due to RNG.
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byc said:I don't see how Thanos or Black Bolt won't be next. Or Phoenix. OML usage is going to go down, but those 3 will go up, probably by a lot.
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